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Everything posted by AnyNameWillDo
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Video: Money truck freezes at receiving city hall – Anyone else having this problem?
AnyNameWillDo posted a topic in SimCity (2013) Technical Help Q&A
See video below, my money delivery trucks get stuck at the receiving city hall and don’t gift the money. Rinse and repeat to no avail, solved once by bulldozing the city hall – but that’s retarded. Anyone else having this problem? Annoying as I’m in the situation of needing to gift to this ‘service city’ because of the damn recycling centre bug. Hopefully that coming traffic update will fix… http://vimeo.com/62141116 -
From http://www.osgamesea.com/
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From http://www.gamestar.de/spiele/simcity/news/simcity,47958,3009806.html
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From PC Gamer hands on http://www.pcgamer.com/previews/simcity-hands-on-clever-beautiful-and-terribly-terribly-addictive/
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SimCity: Regions
AnyNameWillDo replied to nathanthemayor's topic in SimCity (2013) General Discussion
Yeah, fair enough, i can't say it wouldn't be better if there weren't spaces btwn tiles and if a lot of the other commercial compromises weren't there. Guess i was reacting a bit to some of the anger i've seen here aimed at the folks who made the game and made the game possible. As if they're bad people and they owed us something. Guess i'm way off topic though now, will leave my 2 cents there. -
SimCity: Regions
AnyNameWillDo replied to nathanthemayor's topic in SimCity (2013) General Discussion
I'm going to imagine the city tiles and roads are spaced and limited because the region is part of a larger national park. So it allows for green corridors and limits urban sprawl and alike... Maybe been imposed by the feds, or native land owners, or even for religious reasons or something. You know, for the suspension of disbelief and all : p I think we need to remember that we wouldn't have the game at all if they hadn't decided to make it (pretty simple really) a bit like complaining if someone gifted you $100 that you didn't get $150. Don't like it, don't buy it, if you can do better then find a way to build one from scratch yourself, that'd be easy right??? Their job is to appeal to the broadest market and make as much profit as possible - yes, at the expense of some quality. Hard core fans are not the prize here, millions of casual gamers are... We're lucky the numbers add up and we're along for the ride. And I think the game looks awesome. Props to Ocean and the gang. PS: Not that I can call myself hard core. -
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73 images from the community day here https://imgur.com/a/YRxB0
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From http://www.facebook.com/media/set/?set=a.10151466995093833.548981.176897568832&type=1
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Me too.
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Streetcar avenues...
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Haven't seen this one... All roads allowed... From http://www.gamereactor.se/bild/?productid=14221&id=686541# ...I don't read Swedish.
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1. I think so. In the Beta you started a city in a completely empty region, but tourists would still visit my gambling halls. 2. Yes. If you have an equal population of low-wealth and high-wealth Sims, and tax (%) them equally, a greater proportion of residential tax revenue will come from the high-wealth Sims. Could someone correct me if I'm wrong. Cool, thanks for the help!
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Hi, missed the beta - couple newbie questions... 1. If a city is alone in a region and builds a tourist attraction, are tourists from outside the city still attracted? 2. Does a high wealth or tech building actually bring in more tax revenue than a low wealth / tech one of the same density?
