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Everything posted by driftme
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SimCity Developers' Reddit AMA Swiftly Turns Into WTF With The Online-Only DRM?
driftme commented on Freddyeddy's article in News
Always online requirements are stupid in a game like this. If they want to encourage multiplayer and online cloud storage for cities etc, they need to use a journaled system that will sync when you can connect. I travel a LOT and one of my favorite times to play simcity is on flights. Yea.. I won't be buying or playing SimCity 5 until there's a crack enabling offline play.. -
Terra firma taking shape
driftme commented on driftme's City Journal Entry in driftme's first region - Bay Valley
well, i'm still working on it.. building up height gradually and checking in sc4. its hard to tell really whats happening in sc4terraformer i think. anyway.. building up detail and height, and hopefully by the end of the night ill have a workable terrain! -
The landscape is shaping up... i'm using SC4Terraformer, since the brush tools are SOO much nicer than the in-game ones. While I brush away (this is all by hand), I'm thinking about mods. I want the city to have a nice warm temperate feel.. San Diego-ish =] Any suggestions? Looking into NAM and the real highway mod. Appearance-wise, i've seen a lot of different things. I want to keep it simple but maybe just better looking.
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First post, small intro, etc..
driftme posted a City Journal entry in driftme's first region - Bay Valley
Hey guys. Just starting work on my first serious attempt at region-building. I've been looking at some of the stuff on here and I'm inspired to do something awesome. So here i'll be detailing the process of creating Bay Valley - a fresh new metropolis nestled in a coastal mountain range. Not sure yet if I'll be doing the actual terraforming in SC4 or something else like sc4terraformer.. Still experimenting and learning how to best do that. More work on that tonight. In the meantime, here's the landmass shape.. the white is land:
