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"No more money" residential issue
zogleheros replied to zogleheros's topic in SimCity (2013) General Discussion
How come they don't have jobs, I have crazy demand for residential ? Is it a traffic issue ? -
What is this "no more money" stuff ??? How come they don't have money ?
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Recycling Plant puts water in the ground.
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Traffic issues need fixed!
zogleheros replied to Catchin22's topic in SimCity (2013) General Discussion
How can you not have issues with this ? -
Traffic Observation/Question
zogleheros replied to Sfletcher's topic in SimCity (2013) General Discussion
Communal bus (the big ones) get stuck on bus stops. Only way to unstuck is turn the stop off and on again. Do you know of a way to refuse entrance to communal bus from other cities ? It's getting annoying. -
Traffic issues need fixed!
zogleheros replied to Catchin22's topic in SimCity (2013) General Discussion
You need avenues. Lots of avenues. -
To remove ground pollution, use a water pump station with filter pumps. After a while the pollution decreases then disapears in the area. I'm doing it right now for a spot where I messed a bit, it's taking really a lot of time. Expo center is an easy way to make some money, if you want to make lots, build and sell processors. But careful, you will go in the red first, and it's not entirely reliable unless you have a good 2M $ in cash (obviously don't wait for that much money, 500k will do at the beginning). That's to ensure you're not going bankrupt if something happens to your production lines, or if you get into a frenzy cash spending.
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We all knew it and yet, we complain
zogleheros replied to Herdervriend's topic in SimCity (2013) General Discussion
Steam is having problems ? Yup it's good news they refuse to be bought by EA, they seem worse than Valve, but Valve is not great either. -
We all knew it and yet, we complain
zogleheros replied to Herdervriend's topic in SimCity (2013) General Discussion
You're all forgetting Civilization 5. Another old and famous series which went always online with Steam. Well, true, 3 games doesn't make it the norm, but they are among the most famous and successful computer games (at least in sale numbers). -
We all knew it and yet, we complain
zogleheros replied to Herdervriend's topic in SimCity (2013) General Discussion
Always online drm is the norm nowadays. You're hoping for something that will never come. If an independent group of people was to make a simcity like game, they would already have done so. -
If someone wanted to crack it they could easily. It only took a month to crack the diablo servers and setup private servers. It only took 30 days to capture all the data required to simulate their own and I highly doubt Maxis has the same level of security or knowledge that Blizzard poured into Diablo 3. "It only took a month". Well that's still 27 more days than your average non-server based game. And the pain of using a private server ... What's really annoying is that every company suffers the same server issues at launch, and they don't seem to learn the lesson from others. That's a very bad move for the image of the company, but nothing more, it's actually becoming the norm for computer games. And that was to be expected. How can you test anything with such short beta ?
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Quick Final HONEST Review.
zogleheros replied to Catchin22's topic in SimCity (2013) General Discussion
The problem is not online requirement, it's their inability to make it work. -
I'm not sure the online requirement and saves is greedy capitalism. Releasing a game with bugs and broken features certainly is, but ensuring a way to avoid their game getting cracked after 1 day or 2 seems reasonable to me.
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Polygon lowers review score due to server & game instability
zogleheros replied to LillySatou's topic in SimCity (2013) General Discussion
While I find it obviously a severe flaw and poor use of beta testing, server issues at launch are to be expected. I really don't know what you were expecting or in which world you're living, every online game has these issues. -
We waited 10 years for this?
zogleheros replied to mastorofpuppetz's topic in SimCity (2013) General Discussion
Actually, before enlarging city size, the main issue is server stability.
