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Everything posted by Thorvin
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Version 1.0
37,413 Downloads
This mod will change the default highway textures to an asphalt one. è For discussion and info, see this thread: https://www.simtropolis.com/idealbb/view.asp?topicID=59577 Installation: Unzip the plugin to your Documents\SimCity 4\Plugins folder. Delete all old version files. -
I begin a mod for new road textures. First I change the yellow lines by broken white line. The mod is still incomplete but the most important have been made. You can download it here : Update 28/02/2005 : http://thorvin.free.fr/sc4/mod/EuroRoadTexturesMod014.zip http://thorvin.free.fr/sc4/mod/EuroRoadTexture.JPG width=799 align=baseline> This is a part of the Euro Road Network project so download the zebra crossing mod and euro stop light too to have beautiful crossing. Here is a screenshot : http://thorvin.free.fr/sc4/mod/Melisse.JPG width=1023 align=baseline>
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it's a good work ! Thanks to have finished the mod
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So the asphalt highway are working with the new NAM. You just have to follow the order of the files : /Plugins/ /folder/ /A-NAM/ - NAM's files (.dat) /B-ERTM/ - .dat /C-HIGHWAYS/ - .dat So it must work. Now, i don't have time to work on new updates, a least until March. So if you want to continue the work, there is no problem !
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i will test the asphalt highway with the nex nam (i have just downloaded it). I will try to fix that if i have time...
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No, it's the same version (22/08/2005) which is in the website too. I upload it in the STEX because many people didn't find the mod. It's now easier to donwload it - even if the mod is not still finished (will it be ???? that is the question !)
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Version 1.0
10,122 Downloads
General : <?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" /> This mod will change the default road texture to a more European look. This mod is not yet complete, because it takes a long time to edit all the textures, but enough is completed for a beta release. Comments and suggestions are most welcome. Website : http://thorvin.free.fr/sc4/ -
I have less and less free time for modding, so it will be nice if someone (or a team) wants to continue my job (i could help him/them to begin and send all of my files). For the Euro mod, 75% is done. For the Asphalt Highway, the euro version is complete.
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Humm a lot of work ! Too much for me (alone). I need help !!!!!!!!! Who want (and is able) to make .fsh files ( Edit : and texture and .dat and everything else) ? Help will be welcome. Thanks !
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Date: 8/14/2005 2:07:31 PM Author: Thorvin New updates : 1) ERTM : new crossing roads (see post above) : http://thorvin.free.fr/sc4/mod/Route-Inter-Addon140805.zip (.zip, 28kb) Note : These files are temporary. Install them with the other files (don't delete them!). 2) Asphalt Highway : Elevated tunnel entrance : http://thorvin.free.fr/sc4/mod/Autoroute-Addon140805.zip (.zip, 62kb) 2) Asphalt Highway (including tunnel updates) : http://thorvin.free.fr/sc4/mod/Euro-Highway-Textures.zip Note : Delete the old file (Z-Autoroute-gen.dat) Enjoy ! quote> I was not sure of my upload (for the highway), so please re-download it. So is it working well ? And what do you think of the 2 new crossing roads ?
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New updates : 1) ERTM : new crossing roads (see post above) : http://thorvin.free.fr/sc4/mod/Route-Inter-Addon140805.zip (.zip, 28kb) Note : These files are temporary. Install them with the other files (don't delete them!). 2) Asphalt Highway : Elevated tunnel entrance : http://thorvin.free.fr/sc4/mod/Autoroute-Addon140805.zip (.zip, 62kb) 2) Asphalt Highway (including tunnel updates) : http://thorvin.free.fr/sc4/mod/Euro-Highway-Textures.zip Note : Delete the old file (Z-Autoroute-gen.dat) Enjoy !
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Date: 8/8/2005 1:13:24 PM Author: rubberring would it be possible to make traffic lights on intersections optional? I haven't the skills to do that...
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if it's you who's doing the Euro modd, Thorvin, the Z_AutoroutGen.dat file for the Asphalt Highways is missing the tunnel texture for the closest zoom. if you've already fixed it, please let me know where i can download the newer file thanks! Yes... i will inform when it will be done. i liek those two new screenshots Thanks a lot !
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New update coming soon : New crossroads between road/street. http://thorvin.free.fr/sc4/images/Route-te.JPG align=baseline> http://thorvin.free.fr/sc4/images/Route-croix.JPG align=baseline>
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Date: 8/7/2005 6:20:45 AM Author: edcase2k4-thugangel1983 i'd really love to have a british road texture set in the game, but i had always avoided this because the most notable thing to me was always the bloody zebra crossing before EVERY intersection. i think that may be common in europe, e.g. any type of crosswalk looks like a zebra maybe?! but zebra style markings before a intersection is nonexistant here! -> there is a UK textures mod fo roads. however, from what i've read here - the zebra is optional anyway?! Yes, but you will have yellow lines without it. i'd prefer to be able to 'plop' zebra crossings where i desire them, as you can with the pelican-crossing/crosswalk mod anyway for some additions to this mod i would like to see: - a pelican crossing for pedestrians at traffic-light controlled intersections - but if all i need to do is leave off some zebra mod file for this - then this is already available Why not, but it's not my priority... e.g. the 'keep-in arrow' when approaching two lanes merging into one - but there is probably loads of other examples).... It's impossible, beacause of the mirror effect. Have a look here : It's the same texture, so if i draw arrows for the left texture, the arrows will be on the wrong way for the right one... i may decide to use this if those zebras are an optional add-in as said i would rather plop them. a zebra before traffic lights makes no sense with british road rules But it have sense with french rules
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Date: 7/26/2005 3:01:55 PM Author: Buster Hi. Firstly, I just love the Euro mod. However, I think the zebra crossings are a bit too bright and stand out too much compared to the other textures. I've edited the textures and made a simpler version that I think blends in better with the other road textures: ... I've posted this version on the STEX, here . I hope that's OK. If you guys object to that, just tell me, and I'll remove it. Thanks. quote> No problem for me. The more we are to work on the project, the best it is ! Can I include the file in the ERTM zip ? GingerBlokey : Still a problem ? Passerby : in France, for one ways : http://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C12.gif align=baseline> 3 lanes : http://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C29b.gif align=baseline> or http://www1.securiteroutiere.gouv.fr/signaux/images/petitgif/C29c.gif align=baseline> Lines : http://www1.securiteroutiere.gouv.fr/signaux/images/GrandGif/sh.gif align=baseline> and more : http://www1.securiteroutiere.gouv.fr/signaux/default.asp aragon23 : Peux-tu mieux d
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The file have to be loaded after the NAM, to cover textures wich are in the NAM. So create a folder with a Z in first and it should work
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Date: 6/2/2005 5:12:09 PM Author: vester_DK This is basic mod for me. I use in my cities. Do you still wants pictures of where the yellow linies shows up?quote> Yes, it's a good idea. But i have no time to work on it until july...
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Graafsticht ... my vision on how a city should look
Thorvin replied to NicolaiS's topic in SC4 City Journals
Date: 5/30/2005 2:43:41 PM Author: ianclowe4c how do you get your highways to look like that. i would love mine to look like that. nice screenshots. quote> Have a look here : https://www.simtropolis.com/idealbb/view.asp?topicID=59577&pageNo=5&num=30 And for downloads : http://thorvin.free.fr/sc4/index.php -
Ok, i've had a problem with the upload. It's fixed.
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Indeed, I will fix these pieces. ... soon ! During this time, you can have a look in the ERTM website, which includes downloads, pics and news of the mods : http://thorvin.free.fr/sc4/index.php
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New update : Fixing some pieces and the ground highway tunnel. Delete the previous file. http://thorvin.free.fr/sc4/mod/Z-Autoroute-gen.zip
