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Everything posted by StormD
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BLS GA Growable farms and other Rural lots Requests
StormD replied to BarbyW's topic in SC4 - Custom Content
Before the LEX went down, I was just going to check there to see if anybody had ever done any tree-farms, with row after neat little row of tightly spaced, stripped pine trees, or more widely spaced sprawling oaks, and a saw-mill building. I think something like that would be cool to see, especially if it grew naturally on zones with forest on them anyway. Possibly this could be accompanied by a big, stinky paper-mill in a nearby industrial zone. -
Date: 10/31/2004 1:51:20 PM Author: kmonica xiziz: Yes, the file is called Graphics Rules.sgr. I changed the 1600x1200 there to 1920x1600 but the game it still deafulted to 1600x1200... Thanks. Still searching for solution :-) quote> Shouldn't you have used 1920 x 1200? :-)
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With most video adapters capable of driving your widescreen display, there should be an option in the advanced video settings that tells your adapter how to handle output to flat-panel/LCD displays in their non-native resolution. In almost all cases, this will default to something like scale to fit, which means in cases where you're using a standard 4x3 aspect ratio output, the picture will be stretched horizontally, to fit your 16x9 display. There will also be options like scale to the correct aspect ratio which will stretch the display to fit your screen as much as possible, while maintaining the correct shape, and cropping off the rest with black bars, and center and don't scale which will use your display's optimum pixel-size, but only render an area of the screen that matches the output resolution, leaving a black outline around the rest. In your case, either of the second options should work, since your display's 1920x1200 resolution exactly matches one of the games allowed vertical resolutions, so centered output would fill to the top and bottom of your screen, leaving a 160-pixel black bar on each side of your screen anyway. Since my display's maximum resolution is 1680x1050, fixed aspect ratio scaling of the nearest allowed resolution (1280x1024) would result in a bit of pixel distortion, forcing my card to use extra memory antialiasing the whole screen. In this case, only centered output will result in my display using its optimal pixel size, and I wind up with a 12-pixel black border along the top and bottom of my screen, in addition to the 200-pixel black bars on the sides. Here is what the dialog box for setting this up looks like on my NVidia adapter: Any other NVidia card will probably have the option located in the same place (Display Settings, Advanced to get to this dialog box, and go to the tab named after your specific card). I'm not sure where it is on ATI cards, but I'd bet it's probably here too.
