Hello, first post, haven't lurked enough to get a very good feel for this place I'm afraid, but you guys seem happy to help people out despite you probably getting this question a million times before. Anyway, on to business, and the lack of demand for it!
So, I'm playing the SF region, somewhat flattened (yes, I need some handicap). My main city is the big tile at the bottom right of the bay, here's a region view (linked because of size):
http://i303.photobuc...02-12_00001.jpg
The tile NW of the main has some scrapers, I wanted to get the cruise ship port (and I did!), so I had to grow it vertically for the commercial pop requirement. No other tiles do though. Some of the neighbours are high wealth, high education with some CO$ and hi-tech industry, and most of he small ones to the east are dirty industry garbage burning towns with some low wealth residential.
My problem is that I've been pretty much stuck with the main city for a while. I've still been able to increase the demand by developing two more tiles somewhere away from the main, then going back to the main and some big office buildings may pop, but then demand goes down and stays down. I've also got a lot of empty commercial lots that aren't exactly in the center of the city, that are not even getting populated by CS$. Here's shots of the entire main map, RCI and taxes.
Oh, and my pops:
Res 250.000
Com 156.500
Ind 51.000
http://i303.photobuc...02-12_00002.jpg
http://i303.photobuc...02-12_00003.jpg
http://i303.photobuc...02-12_00004.jpg
My commute time is at 60, air pollution is 50 or so, of course it's all traffic, the developed area around the highway looks like yellow prison cell bars with the air pollution overlay. I hadn't finalized my grid layout when I built this, as usual :/ That is, a lot of the between-blocks avenues aren't used all that much because I wasn't aware of exactly how stupid sims are. I've tried to force them to use mass transit and highway/avenues by removing roads that connected blocks directly, across the avenue. It worked somewhat well, but yeah, could've been done better. My next build will be one where the avenues are the only connection between the blocks, and are at the center of them instead of encircling them like they do now. Oh, and of course almost all roads inside blocks are one-way in an up/down/up/down by left/right/left/right fashion. I have a very developed subway network and some pretty well-used railway stations, mainly in the less dense areas, I guess mostly long commuters (to/from other cities). Would some monorail connections do me any good? Oh, and I've cheesed and made lots (2 for small tiles, 3-4 to large tiles) of highway neighbour connections that immediately convert to avenues for the cap breaking effect, though I'm not certain that works.
I guess I might need more low wealth residential, I saw that mentioned somewhere... High wealth res keeps popping in the less dense blocks only to go no job and then drop to $. But I've had negative R$ deman for a while, only recently adjusted the taxes, so maybe i need to do some demolishing now, and see if things correct themselves.
Hope that's somewhat sufficient info to get an idea of things... Extremely greatful for any advice with this. I'm so close to that grand central station! And it's nice to see people still play this great game from 2003. Right, final note, I play completely unmodded right now.
Cheers
/DG