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motoryogurt2

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About motoryogurt2

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  1. Synekism - A New City Simulation Game

    Wow just came across this thread. Currently traveling for work so checking out the actual engine will have to wait till I get home to my gaming rig. However I just wanted to add a thought, early I was thinking about the idea Sim City 5 (day dreaming I should say). Anyway, it just came to mind that if Maxis (I know, I know, Maxis, is dead just play along) wanted to really blow SC4 out of the water in so far as number unique buildings, props, and just stuff in general that might spawn into a players city, it would be amazing if they (the now defunct developer) crowd sourced volunteer work out to the community (such as those of Simtropolis). So i know, that even if Maxis was still around, they would likely not go this route, like I said it was just a daydream. However, you guys (Synekism Devs) are in an entirely different boat, given the scope of your design, and limited time, people etc. It could be to your benefit, to at some point seek out volunteers to say simply contribute models, textures, or whatever. This would allow you to have a large amount of variety in cities without 3 guys spending years trying to get to the level of unique buildings, props, etc, that comes even in a vanilla copy of SC4. Anyway, certainly I though for very far down the road, your basic game engine and play design, will have to be good enough that you could rally the simtropolis (and other) communities around it. To me, it seems pretty clear that there is a strong thirst for the next level of city builder game. And it's nice to see the Devs communicating here with the strongly devoted city building players. I wish you guys great success, as I for one am dreaming of the day a game comes out that is actually deserving of taking the crown from SC4. And if it doesn't work out for you guys (knock on wood) and you just drop the project, please, please, don't let the code rot on an old hard drive never to be seen again. Open source it. =)
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