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Everything posted by remixof1983
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SimCity: Multiplayer Discussion
remixof1983 replied to Vahr's topic in SimCity (2013) General Discussion
i'm with ya, i'm going to play solo but i also am very excited to play with other people. it really reflects the real world, you run your own city as the cities around you grow on their own. i really don't get the complaints about the multiplayer. if you want to complain about origin or the forced connection, that's another story... but why complain about multiplayer itself? sure, simcity has always been a solo game and that seems to be the gripe that a lot of people have with it. i know it's fun to just create an entire region by yourself. it's not like you won't be able to do that anymore. then people complain about the global market... i personally like a little challenge, so having limited resources and trading seems awesome to me. multiplayer is the future of gaming, get with the times people. -
SimCity: Transit and Roading Networks
remixof1983 replied to alvinheriadi's topic in SimCity (2013) General Discussion
just want to chime in on this whole discussion. i've posted this in other places but wanted to share it here as well. while the new simcity seems to have less transportation network choices, what's more important to me is that what actually is in the game will be COMPLETELY FUNCTIONAL. without nam, simcity 4's traffic generator was a mess and once your city reached a certain population, it was a total disaster. even with the nam, traffic eventually can become overwhelming without properly planning ahead. sure, the real highway mod makes for some beautiful highways and junctions but most of the time they don't function in the way they should and are rendered completely useless, serving no real function other than pure eyecandy. additionally, a huge problem with simcity 4 is that sims would always take the shortest physical route rather than the most effective route. the new game fixes this by having them take the fastest route instead. then there's the fact that the automata isn't persistent so you'd have cars appearing and disappearing at random. in the new game, every vehicle on the road, every bus, every train, etc, is a real object simulated in the game and you can watch it depart and arrive at its destination. yes, it's a shame that we're not getting certain transportation options, but i rather have the developers focus on creating a limited amount of real and fully functional networks instead of just cramming the game with as much stuff as possible.
