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Everything posted by Zagreus
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This CJ looks great. I love the roundabout with five different streets interesecting it. I was wondering, could you let me know where you got roundabout, I would love to use it in my cities. Keep up the good work! Zagreus
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Oh my God. I live in Pinecrest off Ludlam and 104 and I LOVE the Miami Grid. I have ALWAYS wanted to see Miami Sim-City-fied, and I am enjoying this CJ VERY MUCH! I wonder if you have ever noticed some of the interesting things about the Miami number system and major streets and avenues? One thing is how in most cases, the major streets go by 16's. Lets stars at Flagler St, which I am sure you know divides South and North. If you start at Flagler ST work you way south you start with SW 8th ST, the first major street, then Coral Way, SW 24 ST, which is 8+16 = 24. Then the next one is Bird RD, SW 40 ST. Then Miller DR, SW 56 ST, then Sunset DR SW 72 ST, then Kendall DR, SW 88th, and so on. And this goes on until very far south until the Homestead numbers start. The same thing applies further north, but with less consistency. After NW 20 ST , they start going by 16's too. 20, 36, 54, east of Miami River. After that, Hialeah starts messing the numbers up with their own numbers. The Avenues do something similar but with 10's. Most major avenues end with 7, and go by 10's Starting far west, the major avenues for the SW are 147, 137, 127, 117 (right along the Turnpike), 107, 97, 87 (Galloway), (SR-826 is right where 77th Avenue should be), 67 (Ludlum), 57 (Miller), 47 (Ponce De Leon; here Coral Gables kind of messes the grid up), 37 (Douglas), 27 (Unity BLVD), 17, and finally 7th Avenue. There are other major ones, but there is a pattern to that too. Most of the other major avenues that don't end in 7, end with 2. For example, SW 12 Ave is major, and it is between 17 and 7. SW 22 AVE, SW 112 AVE, SW 122 AVE. These Avenues are major ones. And even driving through a suburb like Pinecrest, the same system still applies, but the streets go by fours with every major intesection. The major Avenues are 7's and 2's and the major streets go by 4's, which is a fourth of 16. I have always been fascinated with Miami city planning and ease of use when finding directions, and I CAN NOT WAIT for more updates! THANK YOU!
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Paul, this CJ is worth the wait, and I hope that you kepp updating. All last year, I would look foward to updates, and I hope you continue to do so. I hope everything went well with the musical. Hope to see updates soon! Zagreus
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LONG LIVE DIGBY!! It is SO good to see that this site's BEST CJ is going to be up and running again. I had no idea that you were in the musical business. The Sound of Music is, I think the best musical, and I must say that I know all the lyrics to the songs, Edelwei
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Thanks for your feedback on my last post. The area that I showed you in the pic was only a VERY small portion of the Miami-Metro area. And like you said, most people DON'T live in Miami, but actually commute. Only the poorest of the poor live near downtown, in areas north of Flagler and west of I-95. Really, this was a vibrant area until the interstate system set up in the 1950s literally ran right through the area known as Allapatta. East of I-95, the high-rises and apartments are wealthy condos all with ocean beach-front. I looked at some maps of the New Jersey coast, and if it is what you are trying to simulate, than you re doing a great job. I frequently use YAHOO! MAPS to check out different types of maps. Because most of New England is very old, Boston being a god example, the streets were not made to accommodate SO many people. But in your cities, you made easily accessible road-ways and high-ways for your citizens living in the suburbs
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Although I was first sceptical about this region, it is starting to grow on me, and I am now appreciating the complexity of the roads. Being from Miami which - except for the much older and wealthier parts such as Coral Gables and Pinecrest - is a strict grid city, I am not used to having so many random streets. Although they do look good in your city, I find that in real life, they are frustrating complicated and difficult to navigate. Here in Miami, we go by streets that unless they are old or too winding have mainly numbers. I like this last city, Bay Cove. Reminds me of the wealthy coastal communities where I live. Thank you and keep up the good work. Here is a view of a portion of Miami. As you can see, most of the road is a grid. The portions that aren't numbered are usually older roads and highways (I-395, I-95, US 1/SR-5/S DIXIE, SR-836). The slanted grid towards the coast is to accommodate the shape of the coast and because of US 1 and I-95 being slanted as well. Notices how even though some streets have names, all of the grided streets have numbers. Except for Coral Gables (not shown), which is exclusively names, all grided roads have numbers. If you look the bottom-left edge of the picture, you can get a little glimpse of Coral Gables, but not a good one. Because of this, driving through Coral Gables, a multi-million-a-house neighborhood, is nice, but very, very confusing. Notice also that STREETS exclusively run NORTH-SOUTH and AVENUES run EAST-WEST. DRIVES and ROADS are diagonal. An avenue will NEVER intersect another avenue, and the same for streets. This is great when trying to find something. Also note the numbering. Everything NORTH of FLAGLER STREET and WEST of MIAMI AVENUE (far right) is considered NW. Everything SOUTH of FLAGLER and EAST of MIAMI is SE, and so on. The eastern portion of the city, which is on an island not shown, is the bulk of the SE and NE portions. The CENTER of the city is right where it says MIAMI: where FLAGLER and MIAMI AVE intersect. This is somewhat like the city ORIGIN. That is where the two letter abbreviations in front of ALL street numbers come from. http://image.maps.yahoo.com/mapimage?MAPData=kH3d6Phyzy01JC1jCcdvK6GkqE9gF7cWPWpvtOIosE_JuJ59QyOJ.wUsmzHjhMXhbJe6ODUvZCXWEBYcA.p2LWIDM6aQ67Z9ngxWXrs8t3Dq28ugXnYRZcW9tPSvpGi6qNzUrlIx width=600 border=0 name=map> Thanks again for this CJ, and looking foward to more posts!
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I like how the zones are placed on just rihgt, with major commercial on main high ways and throughways. I am not too fond of the way the raod networks in amny of the subrubs and in the industrial areas. They seem too randomn to be realistic and too irratic to be effecient; although it does not seem to have hampered developement. I would like to see more veiws from different angels from your larger, denser areas such as he downtown region on Ocean Point. The stadiums looks great right next to the ocean and close to the downtown area. Could we see more traffic maps and maybe some volume maps; I would like to see ho the flow of traffic is through the highways and avenues is. Great job so far, and I can't wait to see more updates!
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I am looking forward to see this city develop! I have always been fascinated by the way large cities grow, and most people do it too quickly, unlike yourself. And I see that my icon of the Umbrella Corp that I have been using for a while is eerily appropriate for this CJ. Good Luck on this project (THE MAP IS HUGEJUNGUS!)
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Absolutely LOVE the delta in MAP NUMBER TWO! GO WITH 2!
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This CJ is turning out to be great. The detail and small storylines add great realism to the city. I love to see how Beruit is growing and I LOVE the grid system you have implemented. Although some might say that it is boring, the addition of diagonals with <?xml:namespace prefix = st1 /> Mulberry Street and the shorter Bran Street create the perfect balance of grid and state roads cutting though them. The idea of labelling streets by numbers east to west, and names north to south is a great organizational and functional practicality that is ingenious. With all its strength, I would like to see some more zoomed out pictures of the entire city and some road grids. Keep up the great work!
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Complement: I am a BIG fan of this CJ. Supplement: I have enjoyed your portrayal of Beruit very much and look fowards to more updates. Reason: Old style CJs like yours and Digby, by Lewellan22, are among my favourite. Question: How fast is your city timeline? How many days/weeks pass before a decade goes by? Thank you.
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THANK YOU! A city update! Grande Forks looks GREAT! The city has really expanded, including your upper wealth population. One question: How do the farmers have enough work, when much of the city seems to be seems to be of the higher income bracket? The Road maps really give one a perspective of what the cities really look like. Keep up the graet work!
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Everything looks great! Your city is becoming more and more realistic during every update. The mods you have implemented are the perfect Digby mods that are purely for aesthetic reasons and does not affect game play. Someone already mentioned earlier, but I think I'll say it too: there are a handful of new cites we have not yet been introduced to. We are all looking forward to more CITY updates!
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Your New Years Resolutions are a great idea to keep the CJ updates and your city fresh and hopefully catch the attention of newbies to the web site and the you city and maybe even inspire them. Cannot wait to see these changes!
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Great update. I am guessing, like someone else did, that it is a water mod? Well the Private school would be a good addition to the bustling Granton. Could we have an update on your eight main cities, and few new ones that you haven't noticed any time soon? I can't wait to see how your cities have grown, and of course the aesthetic course they have taken it that growth. (Page 30?...I thought this was 25...)
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I remember way back when you said that you wanted to play the game like the creators of it intended to. Mods and cheats that CHANGE the game play alter the vision of the creators. Taking away palm trees are an aesthetic feature, that I can assure you that NO ONE would have noticed this minor difference, and is not any crime. It is however the minor attention to detail that make this city GREAT! Your palm less mod might have palmers from one your churches might be mad, but not us. No need to apologize, WE LOVE YOUR CJ!
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Now that the city has an airport, how do you expect or want this small farming town to react? (Sorry with all the questions, but I had to think of something to fill in the posts!)
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...Sorry about the quadrupal post from last time...I was having computer problems...Your churches look great. However, some of them such as the Church of Dog in Granton and St. Walter in Hanley seem large and out of place; I know this is not your fault, there simply aren't many small town churches such as the perfectly fitting Harford Divided Church . Keep up the good work. I can never say it too little: your attention to detail is amazing.
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HAPPY HOLIDAYS to all the faithful Digby followers!!
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Can't think of anything...
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I was just wondering Paul, on average how long does it take you to make one update? With all the graphics and attention to detail, I would imagine a while. Hope you take some time off for the holidays!
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The airfield looks great! Question: Was the airport asked for by the people, or did you put it in to spur business?
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I am, as usual, very impressed Paul. I have been reading this journal for i think is almost a year now (since last December). Although i did think that its time was coming to an end, I am very excited to see the East Coast region of Digby up and running again. Do you think you could give us some stats about your cities as an update after the churches? Thank you and continue our fine work.
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He is ALIVE? The Sims 2? Well, I am glad to know that you have not forgotten about you manr faithful followers. The graphics look much nicer. I did notice, however, that there are many more pages than previous. Why is this? I would LOVE to see MORE (and longer) updates. I am very excited that this the CJ is back (not that it was ever really gone). The very dull apartment buildings do make for a good joke.
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The maps are, as always, the perfect display of, not only your city, but of your ingenious creativty and pationce for detail! GREAT JOB! PS Congrats on all the nominations you recieved for the trixies!
