Jump to content

dline

Member
  • Content Count

    36
  • Joined

  • Last Visited

Community Reputation

20 Positive

About dline

  • Rank
    Hitchhiker
  1. dline's bating progress

    well i have had a play around with textures with gimp and 3ds max and im getting to understand how thay work here is a pic of the texture changes. on a completly different note i have a little guessing game for you all what building is this going to be based on and what city is it in. ? (start you google earth search now ) yes its a bit windy at the moment.but it came together very quick now i had time to get used to max. ps at some point i will eventualy complet a building and upload it lol but right know there isent enough mt dew in the world to keep me ticking over however the advice im being given has and is helping me very much.
  2. dline's bating progress

    thanks for your input jasoncw. the 2 things you pointed out i have fixed here is a sc4 render ive added slabs to the steps and taken the smoothing away i dident realise it was there lol i made the sign texture myself with gimp but i dont want it to look so clean and i havent figgered out how to do that yet (same with all textures realy there to clean)
  3. dline's bating progress

    hi guys i havent given up what with 60 to 70 hour work weeks sometimes all i want to do is come home and sleep lol. but i keep plugging away at it and learning more. here is a little shop ive been working on i know it's not that big but i'm enjoying making small builds thay dont feel like work. as you can see with this pic im working on textures and reflections. feel free to give me your thoughts
  4. dline's bating progress

    well ive been working with 3ds max for the last few days and im getting the hang of it this is only 1 editable poly and ive used cuts,extrudes,bevels,and insets. so ill just keep plugging away at it and at some point ill get a full building done lol.
  5. dline's bating progress

    thank you for the scaling onfo jason i have decided to finish this build in gmax then move over. im confident i can do it justice. ( i have been running 3dsmax to get used to it ) i do agree the quality is much better.
  6. dline's bating progress

    Jasoncw lol you have almost read my mind there. and the level of detail i could get would be far better. ???????mmmmmmmmmm????????? what to do, what to do. look like i have to have a play. on a different note i gave scaling it up a try but i only seem to be able to scale in xyz and not just vertical. probably something im doing wrong (but im still learning )
  7. dline's bating progress

    T Wrecks not yet mate that is on my todo list. ive spent a few hours solving a "flushing" problem i had with 3ds max when trying to export. running as admin seems to have solved the problem. ill be looking at maxis nite and truenite exports later but at least i got a simple house in to loteditor.
  8. dline's bating progress

    And so it get taller and taller but the hard part is yet to come only 2 more floors then the roof, back 2 sides, windows, textures, lighting, i better stop before i start banging my head on my desk lol
  9. dline's bating progress

    ive have attempted to export it but gmax will only let me make a .p3d file and 3dsmax does not see it ?
  10. dline's bating progress

    ive just spent a few minutes make this for my profile pic with 3dsmax its beginning to grow on me lol
  11. dline's bating progress

    hi guys ive done what you have suggested and set the meters in both unit setup & system unit setup. created a 10x10x10m box then created LOD3. yes it conformed to the box then created 4 & 5. then in preview i set to zoom5 with hdoutput and bingo it works so a big thank you to you both. im not sure how it ended up doing that but now ive got it to preview render. the problem has not come back when i close and reopen 3ds max i think it does have something to do with system unit setup. all 3 renders took seconds (day, maxis nite and darknite) however if i make a box of 1m square then lower the system unit setup to 0.01m (1 cm) it also srinks the box ive made. but i can look that up on google or youtube sorted anyway ill be finishing The Schermerhorn Building in gmax then start any new build in 3ds max. ive got the 2nd and 3rd floor planed out on paper.
  12. dline's bating progress

    Well guys and girls im unable to get my head around why 3ds max is taking so long to preview render with bat4max so for the time being ill be sticking to gmax on a plus not i can now preview in hd with gmax and the quality in zoom 5 is much better So here is what ive been working on. I think the quality might have something to do with bat4max but im not complaining compared to this. And i did a quick test in game and works just fine
  13. dline's bating progress

    prosessor amd phenom x4 3.00ghz ram 8gb windows 7 64bit yes it is a 10x10x10m box here is a screen shot why is my render window stretched so much when i try to preview ? when i use the teapot render it only takes 3s
  14. dline's bating progress

    T Wrecks yes its 100% scale Gn_leugim thank you on a new note i have 3ds max now but i'm not sure i have it set up right.!!! ive got bat4max installed but every time i do a preview render it takes ages or freezes then this took about 2 mins to preview then i could not use 3ds max for a few mins after it rendered ups sorry its 2012 version
  15. Reddonquixote's BAT thread

    yes i know about in game scale. what im refering to is the level of detail you have its amazing
×