Jump to content

samboo18

Member
  • Content Count

    6
  • Joined

  • Last Visited

Everything posted by samboo18

  1. very big school

    The description is wrong. Please correct it to very crap school.
  2. restaurants street

    My sims were hungry until they saw this.
  3. Updated Truckstop

    [color=#323232][size=2]For all you saying that suburban house in a truck stop is unrealistic I beg the differ. Where I live in Fantasyland in the county of Fairydustville in my suburb of LSD semi-trailers and road trains are parked all over the place.[/size][/color]
  4. Police Kiosk in Avenue

    So when the cop inside the booth gets a call he has to dodge 2 lanes of fast moving traffic to get to the street? Perfect this is gonna fit right into my new city called stupidville.
  5. Wind Farm

    This is what happens when someones special needs kid gets out of his cage and onto a computer.....
  6. Improved Gateway Arch

    My city of 0 people called Archville is made up of nothing but the maxis gateway arch. This will improve my city 100 times over 10/10!!!
  7. Monorail Baseball field

    Great work man! This is gonna be perfect for my new city called Monobasville. Basically the whole city is covered in monorail stations next to baseball fields. This will save me having to click between the transport and park menus. 10/10!
  8. body dump

    I think everyone needs to wash the sand out of their you know whats
  9. Bus stop on street

    Why would anyone d/l this when the far superior RTMT mod is available.
  10. Lttle School house

    Looks like a crackhouse with parking. Modeled on your own residence is it?
  11. The Movie Theater in the Wrong Section

    Well done you have successfully recreated a pile of a dog $%&^!. Next time reduce it in size please so we can plop it onto our sidewalks.
  12. Congratulations your an idiot

  13. Hi guys, Sorry if this question is a bit confusing and long winded but I couldn't figure out a better way to describe it in words. At the moment I have 2 cities going which are connected to one another. When I started my first city I chose not to reconcile edges figuring I would use this one as a starting point and reconcile all the next city maps I build on. When I started my second city I reconciled edges and carried on. Also I am currently using the NAM 29 and SAM vs3. However I think when I made my neighbor connection from my first city to my second one the little bit of road that pops out altered the second cities edge terrain a bit because now whenever I enter my first city I get the little "do you want to reconcile edges" box. I clicked no and everything seemed to be hunky dory but then I noticed that one of the arrows on the neighbor connection to second city was missing. As I had a highway from my first city leading to an avenue in my second I thought that might be the problem and rectified it but no dice. I then thought I could go into my second city (a rural community with not much development around the edges) and reconcile from there but it says the edges match. This is ridiculous because if the edges of both cities did match why would it be asking me if I want to reconcile in my first city. So my questions are do you have to reconcile in order for transit to flow between cities, are the missing arrows an indicator of interrupted flow or something to do with mods, and is there any way to reconcile that specific bit around the neighbor connection and not the entire map. Greatly appreciate any help you guys could give me
  14. Thanks for the reply Moose. I turned it off but that just stops the little box from popping up. What I really wanted to know was if I have to reconcile in order for transit and freight to go between city 1 and city 2, and if the missing arrows on my neighbor connections are because of this.
×