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Everything posted by fhximenes
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Make a giant metropolis
fhximenes replied to demosethell's topic in SimCity (2013) General Discussion
No. -
Play a Region on your own
fhximenes replied to DaveTyGuy's topic in SimCity (2013) General Discussion
Yes u can, just make it Private Region when creating the game. That way is just Invite only. -
This is what i expected....
fhximenes replied to behedwin's topic in SimCity (2013) General Discussion
Comparing 2 games totally different from each other... might aswell go and say i wished Tetris to be like FIfa 13 hihi -
Hilarious really
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if u read carefully it says that 20 years after the fallout the radiation turns into ground pollution and then the trees help clear the ground pollution and not the radiation fallout itself.
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Hello Sorry to be asking this but does a comunity college and/or an University in a City lets call it City A make the industry in another city in the region lets call it city B raize the tech lvl?
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Hello every1 I´m having this little problem witch is playable of course aslong i keep it locked under 30fps, since except the roads sometimes look dirty mostly when zooming out everything goes smooth.. but when i put it up to 60fps or above(no fps lock) i get this weird "artifacts", dunno how to describe it but hope that someone understands what i´m trying to say.. anything i can do about it? Thanks
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Hello every1 This is probably a dumb question but since i´m new to this Sim City scene, i might aswelll ask the pro´s I´ve been watching some videos on Youtube and getting some ideas from it, but one thing that confuses me is that i thought u needed to have all kinds of population wealth in the city to fill differrent types of jobs, and in most of the videos i saw people seem to just upgrade theyr streets all to max permiting high wealth everywhere.. Should we have like 3 different parts of a city, 1 for each wealth? per example... and what´s the relation between wealth and density? Can we have low wealth in and high density building? On a side note: I´me thinking on aiming for a self-sustained region, any thoughts and ideas on how to best achieve that? Thanks 4 all the help. Origin name: r3dboxof3viL
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I see.. soo despite of having my roads all High Density, if i stick a couple of medium wealth parks, even thou they give land value my population wont go past medium wealth?
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Thanks all for the replies soo far To limit the wealth grow i basically can´t provide anything that increases land value? while density goes with happiness although if i build a park won´t it increase the land value also?
