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kefka

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Everything posted by kefka

  1. Friend has Cancer

    if nobody hasn't already, throw him a party! It's good to know that it turned out alright.
  2. Kefkas BATs

    Most of the work on Poirer Design is done. I updated 'Poirers Pictures' on the stex. I corrected the plugin manager values. The way that it was before I think it was pumping out 30$ a month, and plus it grew way too often. Before downloading make sure that your budget will do fine without the bonus.
  3. Kefkas BATs

    ^ thanks Equinox made some great tutorials on his webpage ( http://spartan117.simvision.net/Tutorials/EquinoxLotTweaks/index.html ), so I'm finishing the poirer building (the first building seen in this thread). However the name will be changed to 'Poirer Interior Design' or something along those lines. Someday a 'Poirer Hotel' will be made, and then maybe a 'Poirer Building' (headquarters). For christmas I gave my brothers girlfriend some pockey and 3? (forgot the number) simcity buildings named after her. At the time she was studing photography, and now she's thinking of going into intertior design. I'm redoing the lots for Poirer Designs, since I didn't spend very much time on the old ones. Plus they probably suck . I think it would be easier to modd the building if I only had a few files to work with instead of the test renders, the old lots, the old test lots, ect... anyways, that's all I can think of to say. The most recent building 'Wagner Hotel' is pretty much the same as it was before. I've been trying to make a short crown for the rectangular part of the building to the right, but so far I'm having trouble. I think I've found a wiener, but untill I make it i won't post any pictures. Thanks for reading this thread
  4. Renaissance Center (RenCen)

    the sc3k version looked realy dirty and trashy... Actualy, I always thought that those two buildings next to the ren cen where part of it too. I've never actualy been there, since as we all know it is sorta isolated. Once I was on the Riverfront, but where I was even then it seemed like far away. Is the facade very fancy? Our the tours any good (as advertised on the bilboards )
  5. mipro Barry Sanders Project

    Basicly, the buildings in sc3k are little 2-d game sprites while the buildings in sc4 are 3-d shapes. The only thing the sc3k version could be used for is a reference, but it doesn't make a good one (it doesn't even have all the towers which made me upset in sc3k). You could give the BAT a shot though, in some of the other forums there are directions on how to get started, you don't neccecarily need to be good at drawing in real life to be able to make a building. It will take practice though...
  6. the little french flag plaza

    I like France, what's wrong with France?
  7. Savoy Plaza

    I agree with the others. I think a less yellow, more grey, more weathered texture should be used. I also think the copper needs to be darker. The modeling looks good though.
  8. Autism Awareness

    Wow, I'm surprised on how common it is! I saw on tv once how some people did a study to see what they watch when watching tv. People ussualy look at faces, but autistic people look at light switches, and door knobs and stuff. So what do the colors mean?
  9. Kefkas BATs

    Tada!! I textured most of the wall, and finished the rest of the walls. Along the lower left side of the building going into that nook, there will be some railing trees (or lamposts) and inside the nook there will be a statue or fountain. The roof will have a fancy penthousey type thing on the right side roof. I shoved this building around my town in photoshop and surprisingly it fits in with the rest of the buildings, especialy next to the opera house. The ground floor will be the lobby, and I'll be modeling the insides of that. The texture on the windows will be varied. I feel that the hotel is too closed in, and I'd like to model the inside ofthe rooms too, but I don't think I have the computer power for it. I'll also be adding some horizontal flags. I wasn't planning for this building to be so decorative, and old looking, but as I was making the textures it was turning out that way and it looked great, so I didn't mess with it. Also, the Diagonal sides look good at all angles. I'm realy happy with the way this is turning out.
  10. mipro Barry Sanders Project

    I'm not saying that nobody is doing any work, I'm just saying that nobodys reporting about their progress anywhere for someone that hasn't read the entire thread to see. I'd join and do a few BATs, but the website still isn't done, and websites are alot easier and faster to make than BATs. If there isn't too much work left on the site I could even finish some of it up or something. But if a team can't get a small website running how can they model all of detroits big detailed beutiful buildings? btw, the Hudsons building is looking good.
  11. Kefkas BATs

    Date: 4/8/2005 9:10:39 PM Author: DuskTrooper Nice work!  And yes, we are having some reforms right now..but don't worry!  If you need help, you can always ask me for it!quote> Thanks . Equinox said the same thing too, I should've mentioned it before. Both of you guys are a big help. Oh yea everyone, remember that I haven't textured any of this yet, I ussualy add more detail in with textures, since modeling things so small is just a waste of polygons. Most of what I'll be adding will be the stone releifs that run up some of the columns. It should look alot better once it's textured.
  12. Kefkas BATs

    The last image I showed where the buildings lined up perfectly was made by pasting a low preview render into photoshop. It turns out that the building doesn't fit so prefectly into the corner of the road. This is an actual preview. So, right now, I either need to add another section of windows, or remove one. The difference is that the total lot will be 6x2 or 5x2. It will bring back the symetry of the front, but I was sorta likeing how it had more off to one side. Also, the Wagner Hotel is grand, and I think having the extra wallage on one side makes it more grand. any thoughts?
  13. Kefkas BATs

    I worked more on the building. I finised the windows and addded some more detial to the lower front. So basicly the 'fancy facade' part (in the diagram I showed a few posts back) is done. This part gets duplicated and turned at a 45 degree angle for the diagonal part. Also, I resaved the building itself into a new file without keeping any of the things lying around from making it (extra windows, extra columns, extra walls, ect.). Those where put so far away that a different lighting rig was used, which caused the lighting to be bad in the building itself. Well, since that stuff is gone now it doesn't look so flat. I'm not a part of NDEX. Equinox says that some major changes are about to happen and after all of that then maybe. I have a feeling that the major changes will be refocusing the group. Anyways, I'd be BATing either way, but now I'll have to learn the reader... and it might be a while...
  14. mipro Barry Sanders Project

    At the begining of the thread there is an un-updated progress list. And the site would talk more about it but the site still isn't done . But basicly if you go through and read all the replies with pictures and essays you'll be all set
  15. It's a great building, I wish you'd make more just like this.
  16. Kefkas BATs

    thanks! I sent you a pm too.
  17. Which do you prefer? Grid or Free-Form

    I prefer the wheel and grid road layout that was popular in the early 1900's (I think). So I prefer a grid, but the grid has diagonal avenues running through it. I absolutely hate winding suburban streets, whenever I see them it reminds me of suburbs, which I hate. So I tend to avoid them in my cities.
  18. People are already making domed parks as you can tell from recent replies in this thread. And you attached the picture to your post, if you look at the bottom of your post it will say attached file: simmars14.jpg with a picture of a paperclip.
  19. You do a good job avoiding only square and diagonal roads. In the region view the highway looks great.
  20. Empire State

    It's a landmark empire state building with a zeppelin ported at it (which was in the origonal plans of the building).
  21. Fontana di Trevi

    It's realy nice looking. But make sure that the white turns out well in the game, it would be terrible if the building was ruined becuase it was too white.
  22. Kefkas BATs

    Sorry, I was out of town over the weekend. I just did some work on the diagonal building. Here are some screenshots. It's going to be a CS$$$ named the Wagner Hotel. Since I only have gmax I can't do good renders (or any renders at all) of anything other than the Sim City angles. This is a screenshot of the viewport, does anyone know how to increase the quality of this? This is a rough copy of what it'll look like when it's done. I'll fix the size of it so that it perfectly fits the corner, wall to wall. There will be a water tower on top, a penthouse type thing with a small rooftop patio ontop, seperated by a wall and the rest will be mechanical stuff. You can also see the boiler room on the other building next to it. With this picture you can see the type of envirorment I'm trying to create with my BATs. More to come soon.
  23. Kefkas BATs

    The grey/whitish building is going to be one of those diagonal buildings that rest right up against the road. Since American cities that have wall to wall buildings like this ussualy have some diagonal streets (the wheel road layout was popular back then) I figured I should make a few (I'll be making more someday). Plus they could be used just to round out a city center area, with a few diagonals in and intersection you could create a diamond shape with the roads and then put some kind of a park in the middle. the building is based off this -> http://www.thesavvytraveller.com/agraphics/calendars/2005/pomegranate/chicago_architecture.jpg I'll pretty much be doing the bare front of it (no bridges or towers or anything) and then I'll toss a mechanical room and a water tower ontop. As you can see from the picture there's alot of detail there, and I can only do that much detail when I'm in a certain mood , but since I'm almost done with this building (I didn't save any backups or anything) I might start working on the other one again. It'll either be a CO$$ or $$$ or a CS$$ or $$$ (hotel, these kinds of hotels where also popular then). oooo, ya got me in the mood to BAT now
  24. Kefkas BATs

    I thought that it looked goofy being the shape that it was, lol. Also I figured the game already had enough 2x3 medium density commercial buildings for the chicago and new york tileset of that size and could use a 3x3 that was a little bigger. And I wanted to shove as many CS$$ jobs in it as possible, so I wanted to make it as tall as possible, at this height, if placed by an avenue, you'll still be able to see the sidewalk on the other side. I'd do both, but I didn't save the short version when I made it taller. I agree that the shorter one had more charm. I've also noticed that my BATs in general are a little generic and bland. How should I fix this? P.S. It was a pleasent surprise seeing my thread on the recent replies list on the front page
  25. Pittsburgh - The impossible region...

    maybe you could guassian blur it?
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