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orcsoul

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About orcsoul

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  1. I know I've seen some suggestions as to general size/shape and what not for layouts of the specific zone types, I saw one somewhere a couple weeks back that I liked, but misplaced. Now I can't seem to find anything that gives some suggestions as to good ways to lay out zone-specific cities. I've tried the good 'ole 6x6 grid pattern city, and it works, but I'd like to expand beyond just a roads and highway type system, perhaps mixing in some mass transit, or relying only on rails, something to basically lower commute times once you start filling in your region with additional cities. Which I generally prefer to use only a specific zone type in each map, and connect them to surrounding regions. Any suggestions? Also could use some suggestions for modifications that work well with the NAM. I'm not too particular on making a city any more or less realistic, right now just trying to get a more firm grasp on what does what and how it all interacts.
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