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Helenne

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    A long, long time ago...

Everything posted by Helenne

  1. Whenever I play, I know most things, but whenever I try - it's like the opposite of what it should be. Whenever I aim for 400,000+ I just can't - and usualy just stay stuck around 10K-30K. To get more, I need to build 70% of landscape as industrial. And whenever I play, I MUST have the firemen at right spots. If there is 1 spot that's not included at protection - there's a 50% chance per minute (as I presume) it will set on fire. Third is that it's almost impossible to gain income once you added firemen, police and water. If I don't add those then I can't play because of the spam of popups "OMFG U GET DA WATERZ NAO" for example... But if I add, I may have like on the start 2100$ Inc and 2500-3100$ Out depending if I degrade. Now, what really gets my mind is the difficulty now. Easy-Medium-Hard. What is difficulty? Everyone knows it, but there's NO difference except the fire frequency and start money. I like to ask if it's something with my system. ##### System Information ##### OS: Windows 7 Home Premium (6.01.7600) DirectX: 9.0c CPU name: Pentium® Dual-Core CPU T4400 @ 2.20GHz CPU speed: 2194MHz Memory: 4096MB Screen size: 1366x768 (32bits) Video card: ATI Mobility Radeon HD 4650, 1024MB Audio card: {1} {2} If it's nothing to do with my system, then is it the game? And honestly I don't know how to track patch numbers or such so... A few guidelines may help, or suggested mods that could fix this. Or if it's actually that I need a patch? I took some patches from the official site btw.
  2. Difficulty issues?

    Thanks for the welcome! But I actually do anything for the income. When I perform 5 tax, or 20, or the default 9 - it all changes extremely (as intended) but changing back to 9 after a while from 5 may cause all the (erm... BNI in my language) to drop almost fully down at negative. Though, I am actually very carefull when it comes to density. I have a variety of low, med and high. I usualy have low for 15min, med for about a hour and mix for about another hour, and then high... Yet, it's quite hard to maintain 100K+ at a steady income. Maybe I'm just a *****, dunno. But doesn't explain that I'm almost forced to do everything to allow growth... The only times I really get good income and good growth is to build a river in the middle where industrial is 100% on the first side and mix of the two others on the other side which still messes up the pendling and roads. All other strategies tend to just screw up lol. But to say it blankly, I think the game is actually broken when it comes to the difficulty and certain needs. As written, firemen is mandatory - water or not if theres a single unmarked spot theres a 50% chance per minute to catch fire. <_ Criminality also never stops even if I have 100 prisons and 25 police departments. (confirmed by myself using Weaknesspays) Study is also another problem, even if I build 1 of each (H-School, University, Library, Museum, etc) in a district, they get like halffull on the study even with the light density. Frankly I think the rates is just too high at requirements and have it hard understanding if it was a part of the game that it should be this hard even on "Easy". Though I tried "Hard" and there's actually no difference except the start cash and the rate of catching fire. Might be a tiny theory that the difficulties is simply just messed up.
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