Jump to content

piercwc10

Member
  • Content Count

    15
  • Joined

  • Last Visited

    A long, long time ago...

Community Reputation

0 Clean Slate

About piercwc10

  • Rank
    Sophomore
  1. Show us your Diagonals!

    Originally posted by: Daan300 I would like to be on the ship as well . Would certainly give a different view of simcity. And I agree, I really like diagonals and so this thread is great! quote> Thanks! It is the first productive thing I have done for this website. I hope it will not be the last.
  2. Show us your Diagonals!

    Wow I am truly Impressed..I wonder if anyone could top that?
  3. Air Force One

    This is amazing, great upload
  4. Water transport pack

    With all due respect, this is hands down the worse BAT I have seen on any Sim City 4 related website in my life. Its not even a novelty because novelties are appealing to at least one person other than the author. I will continue my constructive criticism by saying you should focus your attention elsewhere. You are obviously really talented. Why not make transit enabled diagonal bridges? Or arcologies? Shoot me a message if you want some more ideas. Your Welcome
  5. Show us your Diagonals!

    Awesome stuff guys, I love the bridge stuff. Maybe some screenshots of diagonal buildings and steet blocks?
  6. Show us your Diagonals!

    wow that looks great! I saw a post online about how to make a diagonal bridge and I will make sure to put them in my cities in the future. keep the images coming, alright.
  7. Show us your Diagonals!

    Hey guys! I was thinking about making a city last night that was mainly made on a diagonal axis. I was also thinking that most of the pictures of diagonal pieces online are scattered around different forum posts. While don't we combine all those pictures and make a new forum post based solely on building on diagonal streets, roads, or whatever! So heres what I want to see: -How you cope with building on diagonal streets, roads, avenues (what lots did you use, how did you stagger the street, etc.) -Diagonal Coastlines, boardwalks, ports, beaches -Diagonal Bridges and other forms of mass transit Let's see 'em guys (and girls)!
  8. I love the RTMT. However I really don't like how residential lots can not grow behind them. Any mod to get around this? Any help or suggestions?
  9. Human skin produces cannabinoids

    Could we make a BAT that is like a factory that does this?
  10. MORAINE

    I can't believe that Mayor. How many customers frequent the new Bank location? How many ATMS?
  11. Police Checkpoint

    I've had some bad expeirences with this in real life. I hate police checkpoints!! haha why pull me over unless I appear to be doing something wrong? Ah well, I'm not going to download it but the ideas pretty cool, Nice model.
  12. In Game Markers or Labels

    I have used that same plan for potential avenues. I like the idea for using streets to layout future expansions, but that can get a little pricey. Does anyone else use a more fiscally responsible system?
  13. In Game Markers or Labels

    Thanks for all the help guys, maybe some sort of free 1x1 survey point BAT that could be used to mark future highway routes and sunken railways. [deleted by tungston]
  14. Hello, I was hoping to find out if there is anything on the STEX that would serve as a marker or label to basically use a as reference point when creating a city. I have a wonderful transit plan written down and I want to create my city around the future highways and rail roads- without making them from day one. I found in my last city that creating a highway and SR system on the first day of my cities existence was a disaster. I don't know what to search for or call this but I am assuming it would work like the sign tool in the game (doesn't take up and space, free). Thanks for ya'lls help.
×