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A long, long time ago...
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0 Clean SlateAbout piercwc10
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Sophomore
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Originally posted by: Daan300 I would like to be on the ship as well . Would certainly give a different view of simcity. And I agree, I really like diagonals and so this thread is great! quote> Thanks! It is the first productive thing I have done for this website. I hope it will not be the last.
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Wow I am truly Impressed..I wonder if anyone could top that?
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With all due respect, this is hands down the worse BAT I have seen on any Sim City 4 related website in my life. Its not even a novelty because novelties are appealing to at least one person other than the author. I will continue my constructive criticism by saying you should focus your attention elsewhere. You are obviously really talented. Why not make transit enabled diagonal bridges? Or arcologies? Shoot me a message if you want some more ideas. Your Welcome
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Awesome stuff guys, I love the bridge stuff. Maybe some screenshots of diagonal buildings and steet blocks?
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wow that looks great! I saw a post online about how to make a diagonal bridge and I will make sure to put them in my cities in the future. keep the images coming, alright.
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Hey guys! I was thinking about making a city last night that was mainly made on a diagonal axis. I was also thinking that most of the pictures of diagonal pieces online are scattered around different forum posts. While don't we combine all those pictures and make a new forum post based solely on building on diagonal streets, roads, or whatever! So heres what I want to see: -How you cope with building on diagonal streets, roads, avenues (what lots did you use, how did you stagger the street, etc.) -Diagonal Coastlines, boardwalks, ports, beaches -Diagonal Bridges and other forms of mass transit Let's see 'em guys (and girls)!
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Road Top Mass Transit (RTMT) - Development and Support
piercwc10 replied to cogeo's topic in NAM & Transit Networks
I love the RTMT. However I really don't like how residential lots can not grow behind them. Any mod to get around this? Any help or suggestions? -
Could we make a BAT that is like a factory that does this?
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I can't believe that Mayor. How many customers frequent the new Bank location? How many ATMS?
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I have used that same plan for potential avenues. I like the idea for using streets to layout future expansions, but that can get a little pricey. Does anyone else use a more fiscally responsible system?
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Thanks for all the help guys, maybe some sort of free 1x1 survey point BAT that could be used to mark future highway routes and sunken railways. [deleted by tungston]
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Hello, I was hoping to find out if there is anything on the STEX that would serve as a marker or label to basically use a as reference point when creating a city. I have a wonderful transit plan written down and I want to create my city around the future highways and rail roads- without making them from day one. I found in my last city that creating a highway and SR system on the first day of my cities existence was a disaster. I don't know what to search for or call this but I am assuming it would work like the sign tool in the game (doesn't take up and space, free). Thanks for ya'lls help.
