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pizza_steve

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About pizza_steve

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  1. Mystery City: Canada

    Is that Gander, NFLD
  2. Cyclone Lake

    Is anybody actually trying to develop this region?
  3. Cyclone Lake

    Yes ScLu it was created from a picture of a tyhoon. This is a picture of super typhoon Dianmu when it was a catagory 5 typhoon. The little island in the middle of the center lake is actually the eye of the tyhoon. That is also where the name comes from.
  4. Cyclone Lake

    I don't know, I started it before I left for work, when I came home for lunch (4 hrs later) it was done. I have a 3 GHz pentium 4 processor.
  5. Cyclone Lake

    Version 1.0

    507 Downloads

    A really big custom region. Unless you have a fast computer I suggest you don't even try to render this region.
  6. City of EDMONTON

    Nope this is exactly the area I wanted a screen of, now I can see what a pain all those curved roads are. I actually live on the corner of that small road just left of the mini mall. Thanks a lot really cool. I'm impressed that your naming your schools. It's pretty impressive to see all the detail that you are putting into this city. I have only lived in edmonton for about 7 years now and only 1 year at my current residence. The rest of time in Edmonton I lived in the university area. I am courious on how you plan doing the uvinversity area. Well keep up the good work.
  7. City of EDMONTON

    I edited my original post, guess you didn't notice. The area I am wondering is the capilano mall area and just to the north (101st Ave, 62st).
  8. City of EDMONTON

    Looks great, any chance I can get a shot of the capilano area? The area I am wondering is the mall area and just to the north (101st Ave, 62st).
  9. Traffic City

    Hmm buses, that could make it more interesting. I remember somebody mentioning that buses are converted to cars if you don't give them stations on the other side, maybe I should see what happens.
  10. City of EDMONTON

    Nice, you are getting close to my area of edmonton (capilano) can't wait to see what it looks like when your done.
  11. Traffic City

    Traffic City Part 4 Well I guess in closing I though I would point out a few things I noticed. In Traind (industry city) on a medium sized map I still had industry developing across the entire map, and yet my commute times were very low in that city (around 25 I believe). I also noticed in Traind that I could tax them at 20% and no one would leave. So all I would do is pump up my tax, collect tons of money. And the drop my tax to 0% and watch the enormous growth. Eventually when no more growth would occur even at 0% tax, I would go back to Restra and there was so much residential demand that skyscrappers would popup very quickly (3-6 at a time). As a side note, I thought I would show everyone how much pollution is generated by all my traffic. Remeber there is no other pollution buildings in the area so it's all just from the traffic.
  12. Traffic City

    Traffic City Part 3 I did confirm it was a cap by checking the two input roads. 22109 + 52778 = 74887 poor people drving on the road. I could have pushed it up higher but I lost incentive when I saw the limit. As a side note I just thought I would show my traffic crossing between my cities. There's that display cap again.
  13. Traffic City

    Traffic City Part 2 So in my quest to increase road rage, I created two new towns, Restra and Traind. One with all the residential and commercial, and the other with all of my industry. Once again I use force all the traffic onto the same highway to access both my comercial and industrial areas. Here's the result. Hmm, 65535 a very recognizable number for people who program. To be honest I was very disapointed to see this cap on the traffic volume display.
  14. Traffic City

    Well I thought I would be cruel to my citizens and see how many I could plow onto one highway. Fairly simple, just build a cloverleaf, put all my residential off the top branch, industy off the bottom branch and comercial off the left and right branches. I didn't take any screenshots as the city built up as it is a pretty boring city so I'll just jump ahead and post the end result. It was actually starting to get harder as to prevent commute times which were to long I had to cram things close together. Also I ended up converting a part of one of the commercial branches to industry. That gave some problems as even my poor residents didn't want to live in such a polluted environemnt (you can see those affects near the top left portion of the picture). This probably would have been easier if I had other town on my region map but this was the only one. You can't see it but I actually have 6 clover leafs lined up in a row. I wanted to go higher so I thought to get around the industry pollution problem I would just put it across in a differnt in a different city.
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