Hello everybody!!
Really nice video the one left in this forum.
By the way, Please, anyone that have already played beta version, could tell me how do we know the resources that provide every spot? for example, if I want to build up a city in a spot with a large amount of oil (as a resource) how do I know wich spot is containing such resource??
Regarding the disasters... in one of the official videos, montecristo is mentioning climate change or global warming, and therefore, I supose that all the related disasters such as extreme dry, increase of the sea levels and so on should be one of the climate disasters included in the game. In addition, I believe, that "global warming" is gonna be some sort of "common" issue for all the players of a single planet, since they are all playing in the same planet and polluting all together. I think Montecristo is going to potentiate this on line "plot" in order to add emotion and playability to this game. Maybe when the world has reached a total amount of pollution, the climate may change, modifying large part of the resources available in each spot, causing large amount of disasters and so on, and then, or before this cataclysm, players should compromise to keep pollution under certain levels or change it's technology to a cleaner one, fact that may cause trade alterations even boicots to those highly polluting players.