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Trantor

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About Trantor

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  1. Demo version released ~ For all those that can't wait

    I still dont like the system of deciding where people will live. That sucks compared to Sim City more realistic approach. As for the features made in some way because the game was suddenly made to be an MMO, I cant express all my disgust with it.
  2. Demo version released ~ For all those that can't wait

    1 - why do I , as a mayor, decide what kind of people (unqualified workers, skilled workers, rich people, etc) will live in each place??? That doesnt make any sense. Who will live where should depend solely on their hability to pay for real state in determined areas of the city... and the real state price is NOT the mayor who determines (at least not directly). What determines it is the location, services, access, police and firefighter coverage, etc! The way it was done on CitiesXL seems like I am the mayor (or owner) of some communist city where EVERY one lives in housing projects where the government determines who can or cannot live in each place! 2 - I played the tutorial and the full game, and I didnt discover how to change the speed of time. Am I just missing it or was it left absent from the game, because Montecristo had the brilliant idea of making the game real time because of the MMO features??? Its just mindboggling to administer a city without being able to pause time to check problems and think on solutions... I noticed some companies were losing money, and before I could discover why and think of a solution, several of them had gone bankrupt... and then I had to MANUALLY bulldoze them down, another stupid thing btw, covered in number 3 3 - why should mayors bulldoze buildings down?? As I take it, vacant places can be used by other companies! In fact, this whole thing is not properly managed... a real state and a building is NOT the city hall property, after they were bought by individuals. Bulldozing down stuff should (after the real state was bought) should cust the money to BUY THEM BACK from the owners (and no, bankrupt owners dont lose their property to the City Administration). Although I posted this in the old Cities Unlimited forums, I was never heard. You should be able to plan zones, and while doing that, no one goes live there... AFTER you plan, you click some ok button, and just then people start moving to the new zones... and when they move, they BUY the property and the City Hall makes money... but when you want to bulldoze something, you will lose that money because you have to pay citizens back. That would make some interesting gameplay... like destroying schools and other facilities in an area (losing lots of popularity) just to DEVALUE real state in the area, so you can buy it back and demolish to build that brand new road! 4 - forest trees are huge. I feel like I am playing in Endor! There is this industrial area with big chamneys, and I dont see them from the rooftop of other factories in another area because the trees are all huge and as tall as the chimneys. Also notice the trunks have the same diameter as cars passing by! 5 - reading messages in the game, it seems you can only have 5 online cities at the same time?? What? 6 - Limited number of terrains in single player? So Montecristo is saying we wont have those nice terraforming from Sim City we all liked so much? I wont even discuss the already controversial subject of mass transit, because that pisses me off.
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