Jump to content

cooper.b

Member
  • Content Count

    7
  • Joined

  • Last Visited

    A long, long time ago...

Community Reputation

1 Recognised

About cooper.b

  • Rank
    Freshman
  1. Turning Lanes - Feedback and Testing

    wgb24, its available here: http://www.freewebs.com/gstommylee/ATL_Beta_01.zip just download that, and copy the RIGHT DRIVE or something of the like to your plugins folder, dont copy the left drive file, unless you want to watch the cars drive randomly all over the game...kinda like screamomatic has goin on and i know its gettin old, but is ANYONE still working on this? its been another month since i posted last...whats going on? this was a good mod...if i knew how to do it, i totally would...can someone update us on its status? thanks! brandon
  2. Turning Lanes - Feedback and Testing

    Its been a while, just wondered if there were any new updates to the turning lanes Brandon
  3. Turning Lanes - Feedback and Testing

    Date: 10/29/2004 7:18:04 PM Author: gstommylee first pic thats normal if the cars need to turn left they will 2nd pic thats the best i can do with my experince with pathing quote> 1st: yeah, i understand that, but none of those cars in that first pic actually turned left...all of them went straight. what im wondering is how come they didnt use the right lane (straight/right turn) as well, instead of all piling up in the one lane? am i asking too much of it? lol i guess im expecting it to be like a real-life sorta thing... 2nd: whatever works, im glad you got this far with it...i couldnt do something like this...maybe double turn lanes in the future hahaha that'd be cool too...
  4. Turning Lanes - Feedback and Testing

    this intersection is extremely busy during rush hours. for some reason though, when the cars are coming back into town for the night, no car goes straight in the right/straight lane, they only use the straight only lane. is that supposed to happen right now? (pic: http://members.cox.net/cooperb86/Queen%20Creek-Apr.%2019,%20101099091036.jpg ) and i think we might need longer turn lane queues ... this intersection (the same as above) has serious rush hour problems... (pic: http://members.cox.net/cooperb86/Queen%20Creek-Sep.%2022,%20091099090794.jpg )
  5. Turning Lanes - Feedback and Testing

    Hmmm...for some reason the attachments didnt work...ill try it again. good intersection: problem intersection:
  6. Turning Lanes - Feedback and Testing

    Wow! This release is awesome! I'm hooked . The first screenshot I attached is one of my non-busy intersections...its working great. The second one is a problem intersection I found. On the bottom there is no turn lane, obviously because of the attached road below it...however, now that stop light at the avenue going north is ALWAYS green...it never changes, and no cars use the turn lanes at that intersection at all. I removed the road that was intersecting the turn lane to the south, and rebuilt it, only so it didnt cross all the way, it only went halfway. Instead of working, it built over the turn lane, and again no cars will use it ...not sure what happened, or if this is intentional...its hard to explain. Otherwise, I love it! Keep up the excellent work!
×