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0 Clean SlateAbout kiwisnarf
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GLR overloaded, ground highways ignored
kiwisnarf replied to kiwisnarf's topic in SimCity 4 General Discussion
Okay, welp, I have stumbled upon the solution. It wasn't a GLR vs. Highway issue afterall. I had put ped mall tiles over the top of my highway tunnel entrances just for looks (not actually in the same squares as the entrance, but on the grass right above the entrance, so it looked like there was a man-made embankment around the entrance...), but apparently that inhibits the flow of traffic. Apparently I added those ped malls right after I added the GLR so it seemed as if the GLR had caused traffic on the highways to stop. Soooo...don't make my mistake!! -
So I have a city set up in "pods" (one R, one C, one I) with each pod having transit hubs at their center (and no other connections between them). I started with ground highways that run mostly underground and then emerge in each hub. The route tool showed plenty of usage of my highways. Then, I added GLR connections as well, with stations in the hub (and only in the hub) of each pod. Now, my sims are overloading my GLR stations (200% capacity) and completely ignoring the highways (0%). I've put it on high speed and let quite a few years go by...no change. Anyone else have this problem? Any way to get sims to spread evenly across the transportation options?
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Why can't I make a "pedestrian neighborhood"?
kiwisnarf replied to kiwisnarf's topic in SimCity 4 General Discussion
Ok, so I just tried zoning some commercial around pedmalls. I connected the pedmalls to road...actually, the last pedmall tile before the road was a GLR/pedmall tile, but it doesn't seem like that should make a difference. Buildings did grow, I didn't get any zots, but the route query tool didn't show any pedestrians using my pedmalls...I've got a picture, but I'm not sure how to put it into this post... -
Why can't I make a "pedestrian neighborhood"?
kiwisnarf posted a topic in SimCity 4 General Discussion
I tried to make a small neighborhood with only pedmall tiles instead of streets. I thought my sims would walk to the adjacent bus stop (which was placed along an avenue) and ride the bus to work. But after months, even years, all the lots had the little green car zot over them...no one was walking to the bus stop. Any ideas? I also have yet to see any ped traffic on my mountain trails or pedestrian bridges....grrrrr...... -
Does the NAM come with any tram stations at all? Or do you have to download to get one. Right now, it seems like I have to send the trm up to elevated rail for anyone to get off or on!!
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It looks like the seaport provided by maxis is set up to load containers along the longer side of the seaport. But my ships always pull up to the end of the seaport, rahter than the long side, and they never actually show any cargo on them. What gives?
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wow, excellent answer. thank you very much!!
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While we're talking about railroads... a few quiestions... Is it correct that freight will ONLY travel on the originally provided rail, along with the viaducts and "underground rail dual network" peices? In other words, freight will not travel through subways or on elevated rail? Will passengers travel on all rail types? I got "elevated rail" pieces to match up with "viaduct" peices, will any trains actually travel over this though? Should passenger rail systems and freight rail systems always be completely separate, or can they use sections of the same rail? On a passenger system, can I go straight from heavy rail to GLR? Why use GLR instead of regular rail? Any and all answers or links to previous discussions on this topic would be appreciated!!!
