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Golfer76

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About Golfer76

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    Deep Thought's Answer
  1. Avenue Bridge

    Not sure what version of NAM I have, but I'll check.
  2. Avenue Bridge

    Thanks. No, I don't have the bridge height mod, or whatever it's called. I thought about the steepness of the edges, but like I said, I could build one with a single road. Maybe I'm wrong, but if that's it, it should be an issue for all of them. I thought about widening the land, but haven't tried it.
  3. Avenue Bridge

    I'm trying to make a bridge from an avenue that's fairly long. I can't get it right. I keep getting "unsuitable grade for construction". I can build one with a road, but I would prefer an avenue if that's possible. It should be. It gives me a list of bridges to choose from. Sometimes it says that it is acceptable but when I go to choose a bridge type, it says it can't do it, regardless of where the slider bar isI raised te land using the 24 lot raiser. I know the tallest bridges need to be 30m over the water. I'm not sure what's wrong. I've included pics to see if somebody can give me some advice. Thanks.
  4. Network widening

    Thanks Haljackey. That is a great video. It was very helpful to see it created. I should be able to finish mine now. Thanks.
  5. Network widening

    Thanks Joe. I'll try that. I can't believe I looked at the lane transition for as long as I did and didn't realize it was backwards.
  6. I've laid down a 6 lane avenue in my city. I want it to intersect another 6 lane avenue. I'm having trouble getting the intersection right. I'm not sure if I've got all the pieces, if I'm just not finding all of them, or if that's all there is. If you look at the image below, the transition lane looks weird due to the yellow lines on both sides. Also, the blank pieces have a yellow line on one side, so they won't look right, regardless of which way you turn them. So what I'm asking is, is this the only options available? Will I have to live with a yellow line out of place somewhere, or is there other options that I'm not seeing? The only pieces I have are the transition piece, turning lane piece, and blank piece. It seems to me like there should be more, but I don't know if there is or not. Thanks -After I looked at the pic some more, I realized there is a turning/straight lane option for the inside lane. I could do away with the turning lane and just use that. The blank piece would work great with that, with the yellow line on the inside. But what about the outside pieces? I'll either have a yellow line in the middle of the avenue or for one space on the outside. Maybe I'm being picky and I'll have to live with it. But if there's a solution, I'd rather do that.
  7. I've got some fairly large cities going in my region, well over 150,000 people. In both of them, I keep getting the message something like "Sims scout for offices". I don't remember exactly what it says, but it's something like that. I zone all three densities of commercial, using different sizes. I will even put some 4x4 and they start building almost immediately. If I click inside the thing from the adviser, it picks medium density. So I'm wondering what I'm missing. Is there a certain size I should zone for each building, 1x1, 1x2, 2x2, etc? I can get some fairly tall buildings, but either I'm doing something wrong, or just not zoning enough. Thanks.
  8. Elevated Highway over Avenue

    I'm not sure if you picked up on it or not, but the highway and avenue were both drawn diagonally. I tried it later drawing them straight up and down and side to side and didn't have this problem. If you draw them in a + pattern as opposed to an X pattern, it should work without raising the terrain.
  9. Elevated Highway over Avenue

    I believe you're right. I tried it without anything being diagonal and it worked just fine. There was no raised avenue doing it that way. It doesn't make sense to me, since they're both diagonal and form a perpendicular line, just like drawing a normal cross pattern. But oh well. I guess I'll have to work around it then. Thanks for your help.
  10. I've built an elevated highway that runs over an avenue. Where they cross, they're both at an angle, so they make an X pattern, but line up nicely perpendicular. I'm trying to get ramps for the avenue and I can do that. That's not the problem. The problem is that it raises the ground under part of the avenue to lift it up closer to the highway. Before I click the mouse to use the ramps, it doesn't show the avenue raised up. But once I apply it, it doesn't matter what type of ramp I use, they're all the same. I'd prefer to have my avenue flat. Is there a technique that I'm not using? If it has to be like that, does it also happen for regular roads? Thanks
  11. simcity crashes ahhh help me!!!!!!!

    Does your computer have dual core processors? I've had this exact same problem. One thing I found that has worked so far is just using one core for the game. If you have a dual core processor, go Cntl+Alt+Delete and get the task manager open. Click on processes and find Sim City 4 on the list. Right click and go to Set Affinity. It will have all the processors listed with a check box. Uncheck them, so that only one is left checked. This should make it work better. Now, whenever you turn the game off, it will reset back to 2 processors. There is a program that you can download that is supposed to set it to one processor everytime you turn the game on. You can download it here http://www.tomshardware.com/reviews/bang-dual-processing-buck,815.html. It's the THG Task Assignment Manager. Hope this helps.
  12. Beet farm dependencies

    Thanks. That's a great page. I found 3 out of 5. Hopefully that will be enough to work.
  13. I'm trying to get the Beet Farm Version 1 by pmiller19574 and I can't get the dependencies and stuff for it. I've put it in my plugin folder and it shows up on my game, with a big box around it. Whenever I click the link, it says that the file is currently not available. It says that for every link and I've tried it on different computers. So if anybody could help me find them, or just tell me that I'm out of luck and I should delete it, I would appreciate it. https://www.simtropolis.com/stex/index.cfm?id=11608
  14. Bad video card?

    Ok, I have no idea what you just said. I followed up until turn off AA and AF. I never saw anything that looked like that.
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