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DKGafgar

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About DKGafgar

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  1. A Southern Project

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  2. A Southern Project

    Originally posted by: naftixe I have played the orignal nation-states since its inception. I understand where you are coming from. I have also played SC4 since its inception and the inception of all Sim City products 2000, 3000 and 4. Some folks here will probally want to know more on what their "reward" would entail.quote> Winners... may or may not receive a .jpg of a cookie.quote> Note that this depends entirely on if Google is up at the time. I don't have much to give out except maybe some writing set in winning regions/cities.
  3. A Southern Project

    Sup? I registered here a while back to download some stuff, but never posted until now. I had a request for a small project I'd like to get some people in on, but since I'm not sure where to post it I'll plop it here until the mods put it in the appropriate forum. I'll try to make the 'pitch' as quick and painless as possible, so here goes. I roleplay at a site dubbed NationStates EuropeanAffairs, alternatively known as NSEurope. At NSEurope players take on the roles of various nations, as well as their political/military leaders and populace, in a war-torn fictional region that only loosely resembles Europe. In my time there I've RPed a country of communists descended from pirates, a collection of radioactive craters, the Brotherhood of Nod, and most recently a country based on the good old American South - more specifically the former Confederate States of America. This country, the 'Confederate Republic of Dixonsland', is still under development, and I've been working on it's history, politics, and internal structure. I had an idea back when I was doing the communist pirate nation to use SC4 to create a sort of map of my country, but things... didn't go as planned. To put it simply, my skill at building cities is rather lacking. That's where you all come in. I'd like to start up a project for various SC4 players to create regions based on areas within my ficticious country, Dixonsland. I give a description of the various regions in the Confederate Republic, their general terrain, the type of settlements present there, the names and descriptions of historic settlements, etc., and then set loose anyone who wants to give it a shot. Winners will have their regions used as maps in my RP and may or may not receive a .jpg of a cookie. More detailed information (and a few shoddy maps) will be given to any volunteers, but here's a quick rundown of the four main regions in Dixonsland, just to see if anyone sees something to their interest: Dixon: The cultural and political heart of the Confederate Republic of Dixonsland, the region of Dixon was first settled in the early 19th century and is further split into the areas of Upper Dixon, where the national capital Richton is located along the eastern shore of the titanic Lake Dixie, and Lower Dixon, the home of a formerly booming agricultural industry that has fallen on harsh times with the advent of a recent nuclear winter, which has caused massive devastation to local crops. Mason: Located north of Dixon and containing Dixonsland's sole stretch of coastline, the region of Mason was first settled at the end of the 18th century and was annexed by the fledging Confederate Republic following the 1861-1865 Mason-Dixon War. Urban, industrial and liberal where Dixon is suburban, agrarian and conservative, Mason is dominated by a series of metropolises and industrial parks, the largest and oldest of these built over the ruins of settlements demolished by the forces of the Neuejank Union prior to the Mason-Dixon War. Relatively unscathed by the recent nuclear winter and home to the vast majority of the Confederate Republic's industrial capacity, a full half of the its population, but only a fifth of it's total land area, Mason enjoys a new and previously unheard of level of political power that it enjoys flaunting over it's southern cousins at every opportunity. Hickson: Located south of Dixon, the sparsely-inhabited Hickson is the Confederate Republic's sole source of natural materials such as lumber, iron and coal. Settled by refugees and veterans of the Mason-Dixon War and with two hostile communist nations as neighbors to the south and the east, local 'Hicks' are uniformly xenophobic and militant. Very sparsely populated with less than five percent of Dixonslands' population inhabiting a full two fifths of it's total territory, the standard Hickson town rarely has more than a hundred citizens, and it's largest 'city' has a total population of less than five thousand. Considered hardmode. Do I have any takers?
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