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Encyclopath

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About Encyclopath

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  1. Disaster Mod ideas

    I would REALLY like to see a fairly realistica nuclear explosion added as a non-random button disaster. Obviously this isn't the sort of thing Maxis or EA would want to include for various, good reasons, but this is one reason why mod communities thrive. I'm not so interested building cities just to nuke them, but in rebuilding in the aftermath, as there are huge and unique problems to overcome. I'd be perfectly happy with a very scaled-up meteor combined with earthquake effects that creates a deformed crater, causes building collapses and starts fires within a large radius, perhaps some EMP effects that ruin power lines and plants, and leaves radiation tiles around ground zero for a few game-years (technically, most nukes wouldn't, but what the heck) The crater size, and the fire/collapse radius could be easily calculated from available data to make it realistic. If it could be available in a range of yields with ground or airburst, all the better. Heck, just call it an "Atomic Comet" to sidestep the whole war/terrorism issue. Please? At the very least, couldn't the meteor just be scaled up a ton? Alternatively, I may just have to create a scenario where something like that has just happend, but that wouldn't be quite as good.
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