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espalorius

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About espalorius

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  1. Residential Zone Merging

    thanks for the replies. i downloaded the mansion blocker but then realized i still want mansions in the burbs. so ill probably raise the taxes <----- but doesnt that also prevent high density R$$$ from popping up?
  2. hey, I hope this is the right place to ask this... Does a mod exist that prevents residential zones from merging? It bugs me when smaller res combine to form a 3x3 mansion. I know I can make the smaller res historic BUT doing that manually while I build a city is extremely tedious! SO is there a mod? And one that is limited only to residential zones? (I still want commercial zones to merge) thanks
  3. All Buildings Ploppable MOD

    thanks for the replies. @CaptCity: i realize the 5min 'test' is not the best indication - but - i've plopped $RES & $$RES into my bigger cities and have seen the population indicator increase. I don't have actual time frames but some of these buildings have been plopped and haven't abandoned in 100s of years... @Jim T: yeah, it seems if I plop $RES or $$RES with a decent mix of commercial, the buildings don't abandon (either the comm or res) SO while some say they don't supply workers when doing a 'query', I do think they are functional when placed properly.
  4. All Buildings Ploppable MOD

    Well like I said, if there is enough work & water and commuting times aren't excessive, the res won't abandon and do add to the population of the city. I just did a quick test on a new city and plopped some $RES and some $COMM and let it run for 5 mins. Population was about 270 (all plopped) and $COMM wasn't abandoning either... BUT when i click on the building, it may say 14/15 for residents but if I do the query tool, it says there are no workers. ..
  5. Hey, long time browser, first time poster! I have the mod that makes all buildings ploppable. The commercial buildings generate jobs and work well. If I plop a residential building, the population of my city increases BUT if I do a 'query' on the building, it says it has zero workers. So do these ploppable residential buildings actually supply 'workers' for the commerical/industrial areas? Thanks
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