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unusualfire

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Everything posted by unusualfire

  1. I tried to highway and road sections, but nothing shows up. I get a sound where you can't place an object. I wanted to see the number of people that were traveling the sections but can't.
  2. Does the query tool still work?

    Thanks!!! If it does not work i'll re-install the mods, because I did try both but not the shortcut.
  3. Your worst traffic jam pics

    I just got my new computer over the weekend. Now i can have fun playing this game again. I've been away for a while.. I'll try to find all my pics and upload them to imageshack soon.
  4. arrows in zones

    What do they mean? I have some zones with no arrows others with them. eg I have a road dense comm zones 4 tiles deep, but the first three zones nearest the road are developed while the back row(4th) comm zone has an arrow pointing toward an highway sits undeveloped. What does this mean since there is no more space between the comm zone and the highway.?
  5. If you downloaded every lot and bat file.

    Would they all show up on the screen? or would they place some other building that would have been there otherwise? also Is there a limit to how many lots you can have in your plug-in folder? I'm going to make a mega system soon AMD 64 3200+ with 2 gigs of ram.
  6. 70,000,000+ Sims

    Looks crazy i would never want to live there. But you must have used traffic cop to a T and set capacities so high that you'll hardly ever have gridlock.There are cities with no avenues or highway with only ROADS alone. The capacity of the roads must be 20k+
  7. Too many people on the highway

    Wow that's a wild setup. Show us more DUSK..;
  8. Too many people on the highway

    ^ Chill out it's just a game. No game is ever real and never will be.
  9. Too many people on the highway

    Are you using NAM? Because there is a mod in that project that has the traffic set for 24 hours a day. I forget which name it was, but it was a radical mod. Traffic cop is a must toadd capacity to your ground and above ground highways.
  10. Too many people on the highway

    I think by default the highway capacity is 7000 after that it will be shown in red being very congested. I have had highways with over 150k using them. The route quary is limited to 65k the only other true way to tell how many is using it is a tollboth. anyway here is some of my Highways.
  11. San Francisco by Mexicanboy13r

    Very, very nice. Keep up the great work.
  12. Show us your most unique and creative transportation network!

    One of my crazy intersections.
  13. 6 Lane Freeways?

    hmmmm How will the pathfinding work? Going from the far right lane to the far left lanes?
  14. Commuting through neighbor connections

    does congestion has anything to do with the numbers? I have a city that has 100% congestion both directions on one side(city) and on the other side(city) it has 36% and 35% congestion. I wonder why they are not consistant?
  15. Traffic City

    simmax: It's a mod that produces more cars to the automata as more cars are using the avenues or highways. I'm too tired to set my signature up for the mod. I might next week. If you search for the thread traffic success. You will find your answers.
  16. 6 Lane Freeways?

    Cool project. Is there anymore updates? I'm sure it will be intersting when you start to model curves in a 12 lane highway.
  17. Commuting through neighbor connections

    Are you saying it's a bad idea to have one city with nothing but residential traveling to another city with nothing but commercial?
  18. Pollution Eater

    I have a problem a big one at that. it's corrupted one of my cities. The air is gone but if you remove the plugin everything is red. Air and water!!
  19. NAM General Discussion Thread

    Hey Tropod here is an updated traffic mod that is used with the network add on project. networkaddonmod_automata_plugin_radical_automata_perfect All of my images ae hosted offsite. This gives you true rush hours 6-10am in the morning and 4-7pm in the afternoon on reverse commute. The above happens at 40k(vehicles) northbound and 2k southbound.
  20. If you downloaded every lot and bat file.

    Terse Pig are you using the beta windows 64? If so how is the performance? And which motherboard did you choose?
  21. Traffic City

    It's in the network addon instructions. it will tell you what mod to use and what mods you might not want to use.
  22. Traffic City

    The mod now can be found in the network-addon project. It's under radical traffic. The one way highway can be found if you search for multi highway fun.
  23. Traffic City

    I think the only way to see the actual usage is to use toll booths. For some reason though. When I have used them, the sims tend to use another route which eventually caused abandonment. I suggest watching for about 10 years to see if their route to work has changed before saving. As far as not having usage. It is actually. You will have to show evening commutes. I think the default is afternoon commute.(eg)If you have a residentual area leading toward a commercial area you will only see the sims inbound in the morning and outbound in the afternoon. The route query does not update correctly when you go from afternoon to evening.
  24. Traffic City

    ^Just do a search on multi highway fun.
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