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Everything posted by Sorengaard
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Hi, I would like to change the base texture of the NAM PedMall CentrePole Tile from the one currently used to a different base texture in SimCity_2.dat files. This would be a permanent conversion. Also I would like to make sure that I don’t screw up the PedMallCompatibleTransitPackV2. I realize this may be complicated especially since I have no idea where to begin except to use iLive Reader. If there is a tutorial or previous thread that you could point me to that would be great. Or any help of any kind would be helpful as well. Thanks Steve
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Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
Wow thanks alot. I know this is off subject but how did you find those threads. The middle one I have been looking for the past few days. I even started looking manually through the forum categories. The search engine never once showed me that thread when I even used my name. I can't find anything using that engine. Thanks Steve -
Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
Wow thanks alot. I know this is off subject but how did you find those threads. The middle one I have been looking for the past few days. I even started looking manually through the forum categories. The search engine never once showed me that thread when I even used my name. I can't find anything using that engine. Thanks Steve -
Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
Well I tried to just replace the new FSH file of the new Texture with the old FSH file of the old CentrePole Texture in NAM Mod_5 and what I got was a tile with red, blue, yellow, black quartered. So I am now assuming that is because the new FSH file wasn't a transit texture. So as before if this makes sense and you could tell me how to make a transit texture it would be greatly appreciated. Thanks Steve -
Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
Well I tried to just replace the new FSH file of the new Texture with the old FSH file of the old CentrePole Texture in NAM Mod_5 and what I got was a tile with red, blue, yellow, black quartered. So I am now assuming that is because the new FSH file wasn't a transit texture. So as before if this makes sense and you could tell me how to make a transit texture it would be greatly appreciated. Thanks Steve -
Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
If by “override the old one with the new one” you mean to replace the old CentrePole texture with a new and different texture then that is exactly what I want to do. I do not know how to use the SC4Tool and am going to look into it. I do know how to get them by using iLive Reader and have already identified the textures I want. They are five FSH files in simcity2.dat. I hope that is correct. Therefore I am now assuming that if I use iLiveReader and replace the original CenterPole FSH files with these new FSH files that should work. I again would use iLiveReader to copy the new FSH files and put them in NAM Mod 5. Delete the old FSH files. But first I would copy the Instances from the old FSH files to the new FSH files. However, you are saying that I need to make the new textures into a transit texture and that I have no idea how to do. Any response on if anything I have said making sense would be appreciated. And if you could tell me how to make a transit texture that would be appreciated as well. Thanks Steve -
Converting Base Texture of PedMall Tile
Sorengaard replied to Sorengaard's topic in SC4 Modding - Open Discussion
If by “override the old one with the new one” you mean to replace the old CentrePole texture with a new and different texture then that is exactly what I want to do. I do not know how to use the SC4Tool and am going to look into it. I do know how to get them by using iLive Reader and have already identified the textures I want. They are five FSH files in simcity2.dat. I hope that is correct. Therefore I am now assuming that if I use iLiveReader and replace the original CenterPole FSH files with these new FSH files that should work. I again would use iLiveReader to copy the new FSH files and put them in NAM Mod 5. Delete the old FSH files. But first I would copy the Instances from the old FSH files to the new FSH files. However, you are saying that I need to make the new textures into a transit texture and that I have no idea how to do. Any response on if anything I have said making sense would be appreciated. And if you could tell me how to make a transit texture that would be appreciated as well. Thanks Steve -
Hi all, I have recently purchased the STEX Collector's DVD's vol. 1-2 and was wondering if it is possible to download the entire disk at once or do I have to download each item one at a time? Thanks for any help, Steve
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Hi all, I am not sure as to where this request should be made or in what way. I would like to see the NDEX Gothic Bell Tower be nightlighted. But since I am neither the creator nor belong to the group attributed to this item I am not sure the protocol. Nightlighting on my own is way beyond my capabilities. So if it is possible in some way to get this item nightlighted it would be greatly appreciated. Thanks for any help in any case. Steve
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Nightlighting NDEX Gothic Bell Tower
Sorengaard replied to Sorengaard's topic in SC4 BAT & Lot Workshop
Being able to Bat and use Gmax is way beyond my capabilities at this time. Thanks for the info. Steve -
Nightlighting NDEX Gothic Bell Tower
Sorengaard replied to Sorengaard's topic in SC4 BAT & Lot Workshop
I tried as well with little success. I had difficulty plopping the cone light properly. It would look ok in the front view but the two side views has lights just hanging in the air. Guess I need to figure out to use the lights before trying to place them inside a tower. Thanks for the help in any case. Steve -
Nightlighting NDEX Gothic Bell Tower
Sorengaard replied to Sorengaard's topic in SC4 BAT & Lot Workshop
Thanks for the reply. I know how to use LE and I have used a number of Pegasus lots. But I am not sure about Peglite. How would I go about locating them? Steve
