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erazor

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    A long, long time ago...

Everything posted by erazor

  1. Traffic Stop

    Version 2

    4,823 Downloads

    ========================== Update Version 2! ========================== - added 'streets' version - since there was no suitable street texture i had to take the closest thing, doesn't look to bad IMO Easy to pick out when trying to demolish them again. - added maintence Fee to both lots - Roads version has 100 & streets 10. (thats because Simcops eat lots of donuts ) <- this means you can't place your lots just everywhere. YOu need to have AT LEAST 500 cars (using the route query tool, double # when queryng structure itself) passing on your roads just to break even. Anything above that is your income. When you pack a road to its maximum, you'll get away with an additional 100 income a month. Though don't forget that commute times increase! Nothings free in this world Streets version needs only 50 cars passing over it to break even. When this lot is fully packed, it gives you a meager 10 income a month. Though this lot doesn't increase commute times nearly as much as the 'major road checkpoint' does. Generally speaking, sims will go out of their way to avoid a Road check point, but they don't mind passing a streets checkpoint. - Both Lots have a DUAL FUNCTION. Both lots increase the desirability of the neighborhood by making it 'safer', they don't actually have a police function which reduces crime. I guess sims just like having a few cops around . Basically the lots function as a small park. *** For changes to take effect, you need to demolish old lots and build new ones on top of them! Also, delete the old plugins when installing new ones. =========================== VERSION 1: This lot (1x2) is similar to toll booths, it GENERATES INCOME for you, just in a different, but also realistic way. What you have here are a few cops doing 'routine' traffic stops to fill your pockets with money! Stats are mostly identical to toll booth, with exception of increased capacity. So if you need some more income, just place these on any ROAD (make sure it has lots of traffic), Even looks good in your residential areas <- better than those big tollbooths "This sounds to good to be true!!!" <- your right, downside is that it increases your commute time! On a test map with 3000 working residents funneled through a chocke point with this lot, increased commute time from 12 min to 24 <- Though you can't say it 'doubled' it, because if you start out with 50 minutes commute time, you would probably end up with 62 min. The intention of this lot is to create additional income, but in a realistic amount. So if you feel this needs some adjustment, let me know. NOTE: This lot functions as a ROAD tile, you can't place it on avenues or streets. and you can only connect ROAD tiles up to it. You can find this lot under MISC transportation. ALso, do to the 'randomness' of the props, the cars & sims sometimes fade in and out. While i never experienced it that everything was gone, it does sometimes happen that you only see the sims. Can't do nothing about it. **future updates: expect streets version (1x1 lot) tommorow (12/17-18/2003) Sorry, no avenue or highway version.
  2. Small Rural Parking Lots

    i figured out why my trees didn't show up - you can't plant trees on concrete :(. But notice the tree planted on the grass lot is growing slowly :)
  3. Small Rural Parking Lots

    @qwerty - the custom name shows up as it should - only thing that ain't working is the description when you hover the mouse over the icon. When i save it in the 'ilive reader/tweaker', it doesn't work.
  4. Small Rural Parking Lots

    :) thx for the comments - these were my first creations - i'll add your suggestions & make a bigger 2x3 to top it off. Gimme a day, though. Btw, i added a tree on each lot, how come it doesn't show?
  5. No Trucks

    hmm, automata is the phasing in and out of veh. right? well, i rerouted 170 trucks out of my res area, it lowered noise from high to med., but also the trucks DID disappear from that road and started popping up on the new road, that previously saw no truck traffic
  6. No Trucks

    thanks alot - i knew you could do it!
  7. Road Barrier

    Very good - would it be possible to make one that would block only Trucks, so you could reduce noise in certain parts of the town? In RL trucks aren't allowed everywhere. How to display? No idea, but i'm sure you do :) Maybe a overlay on the road like the one way arrows.
  8. 1x1 utilities 4 pack

    HERE"S A 1x1 IDEA: Garbage drop off points for recyclying. Call it Recycling Containers, or something :). These are quite common in europe and everywhere in germany since recyclying is mandatory. FUnction is to obviously reduce the amount of garbage, without side effects or other benefits.
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