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Everything posted by DaMaster_architect
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Brutalist Architecture Discussion Thread!
DaMaster_architect replied to Chartsengrafs's topic in Architecture & Urban Planning
I have always liked the brutalism style. I think it fits well in a city, so good luck! -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
Jerseydevil, I couldn't agree with you more. You are really a great ruler of UCS! -
What type of Goverment does your city have?
DaMaster_architect replied to hobostank's topic in SimCity 4 General Discussion
this is the way my cities' government works with a short explanation: In Alexandrople, communism is the way of ruling. If a communist has two cows, he gives both to the government, and the government sells him some of the milk. In Apollo heights, socialism is the way of ruling. In If a Socialist has two cows, he gives both to the government, and the government gives him some of the milk. In Scavatia, capitalism is the way of ruling (not a real government exists there anyway). If a Capitalist has two cows, he sells one and buys a bull. In Alexandrople East, Liberacy is the way of ruling. If a Liberalist has two cows, he sells them to the rich, then taxes them one cow and gives it to the poor. In Aeropolis, conservatism is the way of ruling. If a Conservatist has two cows, he locks them up and charges people to look at them. In Paralis, pacifism is the way of ruling. If a Pacifist has two cows, they stampede him. -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
why always when Im asleep?? If so, can someone please post the entire chat here at the forum so I and the other europeans are not being left outside alone, okay? -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
Thanks to the new 20% industry tax which has not caused a single industry to leave our paradise, the government has gone on a spending spree!quote> huh? *looks in the prima guide* whot tee eff?? how have you done that? unlike the massive slums of other cities in the regionquote> pardon me, my city is not a slum. -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
no one is replying to our CJ! I don't get that. what is wrong with it? -
UCS 2 - Neptune Bay - MultiPlayer Region
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 City Journals
Flevo Plains<?xml:namespace prefix = o ns = urn:schemas-microsoft-comfficeffice /> Update 2 https://www.simtropolis.com/idealbb/files//UCSDMA019.gif align=baseline> The golden age of Flevo Plains has arrived. Demand is booming, and so does the population. Damatee has a lot of plans for the future, but his most important one is to get the population become smart, so they -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
thats what I thought too. however, using this method, ones city can evolve way faster. -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
yeah I hope too! I never got the point of cheating anyway. EDIT: wait a sec... I use a tactic in which I take out a loan every time I make enough profit. I spend the money on pure city developement, most of the time zoning R/C/I. Thus I have sometimes lots of money (and a high dept too -- 255000 at the moment). This will show up in the income/expenses graph too, with those high peaks like at the picture above. Only difference is that the peaks are not that high, and they are more frequent (probably more than 2 loans a year). This is not cheating, isn't it? I use pure loans, no cheat. man Im getting scared -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
who is going to be banned? I hope its not me... the only cheat I use is the tree cheat. But I just like trees, without them a city tile is so plain and ugly! I didn't place many trees though -
UCS 2 - Neptune Bay - MultiPlayer Region
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 City Journals
Prologue<?xml:namespace prefix = o ns = urn:schemas-microsoft-comfficeffice /> Somewhere far from home, 1506 A.D. They had travelled months after each other and hadn -
I Soo Gots To Get Me Some Of This
DaMaster_architect replied to johnboy12's topic in SimCity 4 General Discussion
haha, are you really going to tell me that no one in the entire megacity of sydney sells rush hour??!? what a shame, what a shame! haha. -
What voice do you hear when you see the persons avatar above you?
DaMaster_architect replied to DuskTrooper's topic in Forum Games
what I hear? a big bang, and people screaming all over the place like whaa!! fire!! fire!! run for your life!!. then some heavy classical music starts playing, like taramatadeladeladelaramtiededamdedam. I prefer TooManyNotes. -
can those annoying popups be disabled asking whether the mayor wants to buid avenue-over-road passes, road-over-street passes, road-over-rail passes... They are really annoying, especially when one is building a large grid with avenues and roads. Thanks! furthermore, Id like to see those diagonal highway intersections too!
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you're really a great Artist, Jeronij. congratulations. I really hope you'll win the next CJ contest! And if I get the chance to vote, I will certainly vote for you.
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Is It Just Me Or Has This Always Been There?
DaMaster_architect replied to Gen-Xer's topic in SimCity 4 General Discussion
Please Dont Post With Too Many Capitols. That Is Annoying. Thank You. oh yes. Ive seen that. nothing special, aint it? -
these forums are always the favourite part of me These pics really inspirate me to try to do the same. Up to that, they're all so gorgeous!
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UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
I will start working on my city as soon as I've got an extra bar of ram... That will be today! -
UCS2 - Neptune Bay - Members Thread
DaMaster_architect replied to TheJerseyDevil73's topic in SC4 Showcase
I will build the Tapei Art Museum. -
these towers are not pointless at all. I agree with 2ch. about that entirely. I hope you won't stop your great project because of these pointless comments telling you its pointless! Cause its not! At the moment, there are just not enough realistic super high skyscrapers made for simcity (lets call them hyperscrapers for the ease). I think that as soon as we have a large collection of hyperscrapers, more and more people will start using them in their cities. People always complain about skyscraper forrests in their cities, but they don't realize that if we have lots of hyperscrapers, one can make a downtown of only hyperscrapers, this downtown is surrounded by a ring of normal skyscrapers, and this ring is surrounded by the suburbs and their medium-densed buildings. This way, one gets a very natural, realistic and stunning region, with the tallest buildings in the centre and the smallest at the outsides. So I hope that you finish this great project, I like the shape of the building very much! Tell me if you need me for rendering or other help. Good luck!!
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Your worst traffic jam pics
DaMaster_architect replied to unusualfire's topic in SimCity 4 General Discussion
haha erewoh, thats one big congestion! why don't you build a highway, or better: 10 highways! hehe my highest traffic ever was 12000 cars/busses in a highway tunnel under a rural area. -
Im going to try the same I like to fish did. But without mods, cheats or whatsoever. wait... Ive only got 512 mb. nevermind, forget it.
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SC4 meister, you're doing very well! I like the way you tell your story and the action you give your CJ by adding nice disasters. Keep on going!
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argh! it evolved even worse! *bangs head against the wall several times* anyway, you can very simply make trains by doing the things above, and especially: be patient, and be nice.
