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mr. d

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Everything posted by mr. d

  1. Can you make the Above Ground Metro turn into a subway?
  2. Traffic Bugs

    one thing I've noticed in cxl 2011 is you cannot build small tunnels under the freeways like you could in 2009
  3. Traffic Bugs

    one thing I've noticed in cxl 2011 is you cannot build small tunnels under the freeways like you could in 2009
  4. Game crashes at city loading

    Originally posted by: Archangel_XTS Hi all, I have had exactly the same problem, quite devastating to lose so much work, but I have been able to resolve the issue: I moved the entire folder 'Cities XL 2011' and it's content out of 'User > Appdata > Local > Focus Home Interactive'. I moved the folder to an alternative location for later use as it includes my existing cities. Next, I launched and closed the Cities XL application, which created a whole new 'Cities XL 2011' folder in the above location. Finally, to access my existing cities again, I copied the original 'Offline' folder back to 'User > Appdata > Local > Focus Home Interactive > Cities XL 2011 > Live', replacing the newly created 'Offline' folder and it's contents. When I launched the game again, I was able to access and play my city without troubles. So you basically remove all your existing cities and profiles, start the game and close it again. This creates a new profile, with 'fresh' data. Finally, you copy your city data back to the new folder, and it's available to again to use. I hope it works for you as well, if it does, please check out my Arivana CJ: https://www.simtropolis.com/forum/messageview.cfm?catid=401&threadid=118183&enterthread=y quote> it isn't working for me.... and this is the second time I've remade a city after this problem... any other suggestions?
  5. Cities XL 2011 Crashing?

    how'd you fix it?
  6. Game crashes at city loading

    Same exact problem!
  7. CitiesXL 2011 beta

    if you've purchaced citiesxl (the 2009 version) are they gonna charge full price for 2011?
  8. Originally posted by: Andre090904 @GlobexCO: We at CXS have 2 different Repackers (for different flavours). It should not be that hard to realize for modding-freaks (me not included...) PS: And no...we will not publish it as it can be misused. That is why we have an internal modding-forum for experienced modders only. quote> I really wish you didn't have to publicly post this..... I don't subscribe to the PO. and my modding skills.... well I have no modding skills. however, I've been frantically searching for repacked mods, even if the only last a couple of days until MC changes everything up.... I'm not trying to be a jerk, just jealous over here!
  9. Update on modding

    Thanks moaku.... I'm actually getting a lot better at this! ;P
  10. Update on modding

    Originally posted by: moaku or stay in a version that is not that restricted... ...quote> Great.... So is there a way to go back to a previous version that's pretty easy for us "less than computer geniuses"?
  11. Update on modding

    Yay!!! says the Complete freakin idiots!!!!
  12. Update on modding

    Originally posted by: moaku Here is a little thing that SHOULD (not tested under 392/393) work and make everyone happy until mc gets a better solution... And since it only affects OFFLINE game, this file shound never be "restricted" by MC... just have a try... Create the file: Data\design\script\tradingandtokens\offlineomnicorpprices.data and fill it with: TradingHouse.OfflinePrices = TradingHouse.OfflinePrices or {} -- these are the default prices that are used when there is not a specific price specified for this ressource TradingHouse.DefaultOmniBuyUnitPrice = 250 TradingHouse.DefaultOmniBuySellPrice = 100 function TradingHouse:SetOfflineOmnicorp(_Name, _UnitSellPrice, _UnitBuyPrice) local ID = TradingLogic:GetTokenID(_Name) if (ID == -1) then LOG_ERROR("Trying to set Unknown token : "..(_Name or "nil")) return end if (math.floor(_UnitSellPrice) ~= _UnitSellPrice) then LOG_ERROR("Trying to set a non integer sell price for token : "..(_Name or "nil")) return end TradingHouse.OfflinePrices[_Name] = TradingHouse.OfflinePrices[_Name] or {} TradingHouse.OfflinePrices[_Name].SellPrice = _UnitSellPrice TradingHouse.OfflinePrices[_Name].BuyPrice = _UnitBuyPrice end quote> This will "Scrooge" Don Madalf preparing his greedy mind for xmas and makes him want to help people instead of scamming them. Feel free to edit TradingHouse.DefaultOmniBuyUnitPrice and TradingHouse.DefaultOmniBuySellPrice to fit your needs, but don't edit the rest of the file. Hope this helps "honest cheaters" (offline cheaters). Have fun ! quote> Ok, I'm a complete freakin idiot..... how do I create this file??
  13. Help with the lights!

    Originally posted by: CaptCity Curiouser and curiouser... If it took the .638 update, don't know why it wouldn't take the BAT update (to .640). Have you changed the default location of the game files? (Really just a shot in the dark... I'm pretty sure I've updated mine after installing the game on a different drive.) Is there any kind of error message coming up when running the BAT update? Something like "... old file found... same name... etc... ?quote> Ok. I finally figured it out.... when I ran the first update to .638. it would update the .exe file in the main sc4 folder. But when I ran the .640 update it only updated the .exe file in the Apps folder... simple delete and copy and paste..... It's always something simple and stupid!! I've been playing this game for years and FINALLY I have night lighting for all my buildings! Thanks all!
  14. Help with the lights!

    Originally posted by: CaptCity mr. d Hmmm... As far as I know Deluxe is version .610 and once the game update is applied it is .638. How are you checking the version number? Have you ever applied a no-cd patch? Do you have something other than a North American version (that's what I have) of the game? Maybe the numbers are different. Perhaps someone else has seen this .380 version...quote> Sorry, I meant vers. 1.1.638. I must of been a little dyslexic, or I just can't type. I did once apply a no cd patch... so my wife could play on our other computer... But I've deleted it and reinstalled SC4 and I can't update to vers. 1.1.640.
  15. Help with the lights!

    Originally posted by: CaptCity mr. d What version of the game do you have (SimCity4, SimCity4+Rush Hour, or SimCity4 Deluxe)? The .380 number is not familiar (or maybe I'm having a brain freeze). The SC4Update4BAT (to get night lights) requires Rush Hour or Deluxe (updated).quote> I have Deluxe... I've run the game update to bring the version up to 1.1.380.0. then I run the SC4Update4BAT and it doesn't change anything... I'm still stuck at version 1.380.
  16. Help with the lights!

    Originally posted by: SWAT-MEDIC You need your SimCity 4 update, as well as the BAT update. You can download them from https://www.sc4devotion.com/SC4D_Maxis_files_EULA.html (you must agree to the terms and conditions) Install your SimCIty 4 update first, then the BAT. Your nightlighting should work in the game!.quote> I've done this several times, and no luck... after I do the BAT update my version stays at 1.1.380.0 anything I'm missing?
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