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cropper

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About cropper

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  1. Anyone know any good downloads for reducing or eliminating road pollution? No parks in game seem to do anything for road pollution, and I'm having trouble finding something on the STexchange. Most of the ones I've seen only reduce air pollution. Thoughts? BTW please don't tell me to enact ordinances, build subways etc as I've already got them all enacted and built and still road pollution in every game I play is bad. This is a big city (over 500K) so little transport tips won't help out here. Thanks all
  2. Bus stops

    I've read many different opinions on bus stops, and can't find the real answer. Once and for all, do you need bus stops at both the pickup point and the drop off point? I've read you only need them at the pickup point and I've also read you need them at the drop off point as well. Confusing. I know for subways and rail etc need them at both points, but are busses the same?
  3. I am using the NAM and I have a BUS/SUBWAY station on a road piece. Can I place a park to the left or right of it and it will be accessible to the SIMS or will the BUS/SUBWAY prevent people from using the park? For example, I know if I place residential to the left or right of it, it will not develop because it's considered to have no road access. Does this also apply to the park? See my crappy diagram below : | | | | PARK B/S PARK | | | | In the diagram above, the road runs north/south and there is a BUS/SUBWAY. If I place parks to the left and/or right of the bus/subway, are they usable (ie can SIMS use them, and I will get the full effect of the park?). The park is a 1 tile high by 2 tiles wide skateboard park, so it only touches the road at the spot where the BUS/SUBWAY station is sitting. Thanks, hope this makes sense.
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