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Shadow_prophet

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Everything posted by Shadow_prophet

  1. The Diesmaran Empire [COFR]

    Author's Note: Time to get back to CJ. OMAIGAWD. Its not as big as i expected but i just took what i believe are relevant details. anarchy0029, Godzillaman, spore415, balkair and roboo1 Thanks for the great support sorry i didn't reply sooner. Real life decided to kick me in the butt. Anyways without further delay. __________________________________________________________ EXCALIBUR SPACE PORT PROGRESS REPORT Section under construction: All Sectors Completed. Status: Operational 100% Details:Holds 900 Shuttles (Maximum Quota), 2000 Military fighters, 180 Launch pads, 4 Parallel Runways fully functional. 2 parallel runways for satellite airport, 62 Subtaranean Hangars and 2 levels of facilities housing various manufacturing factories, 1 Cosmolines SpacePort holds 9 Cosmoliners at a time, 1 CargoLiner Docks which holds 12 CargoLiners at 1 go and includes a maintenance facility, Garbage Docks to transport out wastes, 3 Commercial Seaports 2 on the northern side and 1 on the Southern side, 1 Functional Military seaport, Subway systems all functional, Windmill Generators still under construction, Industrial park completed and primary industry moved in, Cosmoliner Production facility and maintainence area fully operational. All systems green and ready. Sectors Progress: All Sectors completed Overall Progress:99.9% Completed Supervisor notes: Allright everything is almost ready, time to hit the hay and get ready for the next project.....urgh..... Satellite Airport which accomodates nations which still utilize aircraft planes and such, most common planes are A380s, 747s, 777s and 737s. Most passengers are usually transits from Earth or the Hiigaran Confederacy or Andromeda which take the planes to other nations on Ezra. The Airport also has a functional Military service base which strict duties apply to only defending Excalibur SpacePort. In the main Space Port: The new terminal. High Tech and highly functional. Has Twin hotels which are under Hyatt Management services. Also features a shopping mall and underground city for workers. The second helipad in the spaceport, entirely reserve for VIPs The Construction yard for the Yamoto class Spaceships which was the issue of controversy as many were not really supportive of this military installation to be constructed. This area connects to the main Industrial area. But we'll come back to that. Northern part: Where the Runways end The second port on the northern sides. The port was constructed last minute to increase effeciency of cargo and resource allocations throughout the Spaceport. Most cargo are from offworld nations which has trade between them and the Diesmaran Empire. Discussions regarding port facility expansion to be carried out but as of now no news. This area is reserved for expansion and utilization of foreign companies In the Industrial area: Houses many factories and also the main water supply system. Water supply is provided by means of reverse osmosis. Many factories are built in subterranean areas as to avoid obstructing Shuttle take-off flight paths. And finally the large Cosmoliner production facility which also doubles as a maintainence line for Cosmoliners currently in service. And then That is all!!! After much effort in building the Excalibur Spaceport is fully functional opening up trade and new economical horizons not only between nations on Ezra but also offworld nations such as that on Earth, Hiigara and Andromeda. Though while this megaproject is now complete there are already plans in motion for 2 more megaprojects which is set to begin soon. But for now lets leave the Diesmaran Empire and take a shuttle ride off Ezra. Our next destination is the Bevellion Colony on Ezra's Moon, Bevellion.
  2. TG Narodna Skupstina

    Doesn't really fit into my cities but it's just so damn beautifull not to download.
  3. SCRT SM Transportation Hub

    Hmmm. Considering this as it is just a lot, perhaps if there were more decorations in the lot itself say trees, plants so on and so forth as it looks a little dull to me. Functionality wise its pretty usefull so i give it a 6/10 for its multiple uses.
  4. Modular ATCT Pack 1

    Hey Nihon, excellent. work, could always use more variety in the control towers.
  5. Wich games do simcity lovers play?

    Roller Coaster Tycoon 3 Warhammer online Crysis: Warhead FEAR FEAR XP Black and White 2 Homeworld 2 Call of Juarez Command and Conquer 3 Penumbra Penumbra:Black Plague Penumbra: Requiem Hitman: Blood Money Mass Effect Rainbow 6 Vegas 1 & 2 Ace Combat series (Didnt get to play Fires of Liberation as I lack an X-box) Space Siege (I play together with a friend and it's quite entertaining if you take it not as a casual experience) Microsoft Train Simulator I second the fellow who says Mirrors Edge. OMGWANT!!
  6. The Diesmaran Empire [COFR]

    Been a while and i think its time to slowly come back to CJing My assignments are almost over and all i have to do is wait for the Exams to be over before coming back full swing. But for now here is a preview of what is to come up next. EXCALIBUR SPACEPORT IS FINALLY DONE Next update will introduce the last few areas so it should be quite a large update.
  7. How do YOU build your city?

    I always pick dead centre of the map first and spread it outwards. Always try to start out small first and slowly build up the major transportations such as subways, bussess, monorail / el-rail, and sometimes if there is a connecting one, the highways., everything is initially zoned to low density, putting in things like Hospitals and schools, police stations and fire stations and such along the way. Then once the map is filled up i start zoning over them with medium densities and eventually high densities. Several areas i reserve if i want to build parks or plop in certain buildings. The areas of which i zone medium, high or low vary depending on the city i try to build. If i try a slightly realistic approach then i mix it up a little, if i want to attain a sky scraper jungle, all becomes high density eventually.
  8. Beijing Yintai Centre

    Only complain is the textures. But i do say, it catches the attention
  9. Show us your Skyscraper Districts!

    sim_city-freak: Most of them are in the STEX. Just type in "Dareka" and "Linkartist" in the search engine. As for the high governance tower, its a relotted work by me but you can get the original files here: http://www.yuhisa.com/cgi/c-board/c-board.cgi?cmd=all;page=2;id= Its a rather large file though.
  10. Show us your Skyscraper Districts!

    All located in the City District Jenova Serves as Residential and Commercial service/office buildings. Night shot:
  11. SANYE A380

    An A380 Automata? All is right in the universe now.
  12. Futurisic Pencil Towers

    Looks like something that is also placeable in Sim Mars. Need for extra details suchas , Lot size, growable? ,ploppable? Is it R$$$? CO$$$?
  13. Rate one image.

    roboo1-Nicely presented 8/10 art128- Artistically designed 8/10 Shingure-Nice flame effects, could be improved with more glow from the flames 8.5/10 art128-Same like the cathedra;, i like how you designed the area. 8/10 Explodingsims Could use some life on the roads, feels a little empty, but otherwise everything blend well 7/10 Mine: From my CJ. Quick question, do SCS screenshots count cause do plan to post some if possible for rating as well.
  14. Longer Fire Landing Strip

    Exactly what i've been looking for. Thanks
  15. Simcity Societies Destinations

    SHUT ITquote> NO U If you don't like socities, why play and then complain? Let the people who DO like it, enjoy the expansion packs. quote> Because people usually have an opinion and it is well within their rights to express how much they dislike the game, as much as you have the rights to proclaim how much you love the game. And also, the new expansion pack sounds like so much fun! Sim Socities is my favorite out of the SimCity collection. I mean what is the fun of watching the economy grow it's self when you can place it where you want it? It's not a bad game, it's got wonderful graphics and given it's still got bugs, it's really not that bad. quote> The expansion pack wasn't really all that grand. I found myself going back to play Societies which ironically is much better, than with the Destination Expansion. Wonderfull graphics sure, i do agree with you to a certain degree, but the design style is not really of everyone's preference. A little cartoony for me in some way but if you like that then more power to you. The bugs to a certain extent are excusable but that still doesnt make up for the lackluster gameplay. ANYONE who reads this topic, ignore the complainers.quote> You're complaining as well, should i ignore you? Whoops too late for that. The expansion pack most likely won't be bad. If you like this game get it.quote> Let the gamers decide on that. Have a great day.
  16. Oceana Tower

    Simply beautifull.
  17. Rate one image.

    The_sanderson: The buildings seem to not blend but i do like the Sunken Highway and the sea walls 8/10 Mine:
  18. Solar building II

    Gosswin - What you call nagging we call constructive criticism. If he WANTS it that way then more power to him, we're just giving our opinion and there is nothing wrong with that.
  19. Solar building II

    As much as i find the designs are nice, the textures are what is keeping me away from this, they stand out too much and not in a good way either.
  20. The Diesmaran Empire [COFR]

    anarchy0029- Thanks man, i'm still working on it but at the rate of progress i hope to finish it soon. connorc24 - Thank you very much. That means a lot
  21. The Diesmaran Empire [COFR]

    Small little irrelevant details which i wish to note down in here, My nation's passports, I thank New_Attica for the format and providing references _______________________________________________________________________ Also several details regarding travelling in the Diesmaran Empire: *Using New Attica's format. Name: Imperium Airways Subsidiary of: Imperial Imperium Airways Logo: Aestorian Pheonix Motto: Opening the Skies to the future Founded: 2421 President: Charles Marchives (Head of the Diesmaran Aviation Ministry) Fleet size: 369 Arista Synclaire Lumiere, 275 Military Fomalhaults, 321 Shuntoku Carriers Biggest Airship: Arista Synclaire Lumiere Cosmoliners Picture: Short History of Imperium Airways: The Imperium Airways is a corporation owned solely by the Diesmaran Empire Governence during when High Lord Charlie Varenigh was in power. As the Empire expanded new forms of transportation was needed to move around the masses of people not only within the Diesmaran Empire but also around Ezra to other neighbouring colonies and nations as well. A private Company Yuhisa's Aviatian Tech began construction of the first few Cosmoliners to meet the demands of the people. While Airplanes such as the 747 were being utilized, the Cosmoliners grew in popularity. Soon the Cosmoliners and the company were absorbed into the Diesmaran Governence and became the major aviation ministry of the Diesmaran Empire. Soon in the future, Cosmoliners replaced the old ways of aviation technology and filled the skies of the Diesmaran Empire. Some depending on destinations, were outfitted with deep space technology for space travel purposes and such. Now the Diesmaran operates around 1000 over various cosmoliners. Pics: Update on Available Space ports, Airports and Heliports in the Diesmaran Empire, Airport Shalvailan International Airport Terrania International Airport Magdellian International Aiport Excalibur International Airport (Limited to Ezra and within influence of the Diesmaran Empire and governed nations) _____________________________________________________________________ Heliports (Controlled by Shanzi's Air taxi service, located in most major cities especially and is limited only to the Diesmaran Empire main region) ______________________________________________________________________ SpacePort: Excalibur International Space Port Jenova SpacePort Midgard SpacePort Tigaren SpacePort Maglivian lowlands SpacePort Patriviocus SpacePort Passport and security issues: Travellers from foreign nations are required to obtain a Visa and have ready their passports for validation upon arrival into the Diesmaran Empire. This applies to offworld nations not in the COFR *All travellers from other nations within the COFR only require to use their passports upon entering the Diesmaran Empire. No special Visa is required, This is also applied to off world nations. The following nation(s) listed below requires it citizens and those travelling from them to not only present their passport upon arrival but also submit small DNA samples as a requirement of the Diemsaran Security enforcement act 24-231: Hiigaran Sectoria The following nation(s) listed below and those travelling from them are exempted from requiring to present passports and/or submission of DNA sample and will only need to present their identity cards upon arrival to the Diesmaran Empire: Hypertrophy Villasolano Oonte Rotocco
  22. The Diesmaran Empire [COFR]

    nihonkaranws- Thank you Schulmanator- Lol thank you very much x3 anarchy0029- Yup the infrastructure was pretty difficult to build considering how massive it was jacqulina- Quite a bit of time, and at least it feels great working on something like this. balkair- Maybe you can ask around lol, though is hard finding an ariport that fits a 1930s theme. ______________________________________________________________________________ Oh and an Update! Update on the DE on Excalibur Space Ports progress EXCALIBUR SPACE PORT PROGRESS REPORT Section under construction: Section 1, 2, 3, 4, 5, 6 Status: Operational Details:NOW HOLDS 900 Shuttles ( Maximum quota reached) and 2000-2500 Military Jets. 4 Parellel Runways ALL FULLY OPERATIONAL Extended greater distance. 180 Launch pads Several Repositioned. 58 Subterranean hangars. 52 Manufacturing and Maintainence facilities.1 Cosmoliner Space Port Holds 9 Cosmoliners Currently. 1 CargoLiner Space Port, accomodates Military and Civilian Class Fomalhaults. Port Facilities all functional, Military Port facility Functional Construction has begun on the northern Sea port, a new garbage dock on the easter side is being developed, Subway lines and underground land routes all connected. External windmill power generators under construction. Satelite launch facility 1 updated. Sectors Progress: Sector 1: 100% Sector 2: 100% Sector 3 100% Sector 4 100% Sector 5 20% Overall Progress:60% completed Supervisor notes: I hope that the new food processors dont go haywire again....OH SHI-
  23. Mayor house clean visual

    As everyone mentioned, the only real problem is the texture. The lot work also could use some work but not completely a big deal for me. It's still good enough for a download
  24. Show us your city's Zoom 1 Overview

  25. Monorail Bridge Problem

    I recently came across a problem with my monorail bridges where i drag my monorail tracks to form a bridge to the otherside and i notice the following problem: The ones i circled are the monorail pylons which are not supposed to be there usually. I think this is a NAM related problem and i need to ask is it a known and is there something i can do to fix it?
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