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Kaboy

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    A long, long time ago...

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About Kaboy

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  1. I'm wondering whether the public they are visualising with the new game will actually be interested. From what I've seen so far (and I don't mean this in an offending way) they completely turn away from the older, more experienced, into realism kind of gamers. They have now turned their concept to fit a more (sorry) 'Simplistic' audience. By doing this a part of their fan base will unevitably go. And I think that is a significant part. So this part will need compensation of their new audience, and that is? 10 to 14 year-old, maybe even younger? if I were 14 I'd still like the play something more realistic, but that's of cource an opinion. But what I'm afraid of is that such public is not at all that keen on city-building or the like. But then again I'm just guessing, we'll have to wait and see.
  2. What you see is what you're getting..

    I hope it's a late April's fool joke. And we will soon get REAL screens of a city that can actually compete with gta 4, not gta 2 :s
  3. Simtropolis 1000

    Hey, I just became a member of this site after seeing the disappointment Simcity Societies seems to bring. And I love the idea of making it yourselves but euhm, I seems like you are all talking about the secondary things of the game; the things that meet the eye, like transport this, business that. I don't think that these are the things we should consider in the first place. I can be wrong in this, I'm no computer specialist, but euhm don't we need to actually program each little aspect of the game? All primary things as I call them, the things that make the game play. We are not speaking about a hundred things here, but to my opinion this must be thousands if not tens of thousands of things. From the little guy walking down the street, to the plane in the air, to the accounting system its numbers to add up, to the basic creation of a region that we can actually create as we like. Seems so overwhelming! We must consider technical aspects too, because yes I know we have great talent here that can make nice 3D buildings but that won't do.
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