Jump to content

Ryan B

Member
  • Content Count

    1,273
  • Joined

  • Last Visited

Everything posted by Ryan B

  1. NAM General Discussion Thread

    Tropod - these ramps work great! Great job!
  2. NAM General Discussion Thread

    THANK YOU, TROPOD!!! Good work!
  3. Operation Buffalo Wing: A Blizzard of BAT

    sargeantcm - Not meaning to get off topic, but NICE AVATAR!
  4. NAM General Discussion Thread

    Tropod - SWEET! I've been wanting these form of side ramps for one-way roads for quite some time! Once I get this, making a highway with frontage roads will be a lot easier!
  5. NAM General Discussion Thread

    I like it, Tropod! In fact - I find I can use them on my tollways!
  6. Operation Buffalo Wing: A Blizzard of BAT

    I like the colors!
  7. NAM General Discussion Thread

    Interesting work, Tropod!
  8. NAM General Discussion Thread

    redlotus - Thanks for the fix! Tropod - Lookin' good there! Everybody needs some variety w/ their cloverleaf interchanges.
  9. NAM General Discussion Thread

    I'd like to doubly confirm that bug. When I'm using the UDI, whenever the vehicle I'm using takes that sharp direct connector ramp, it just disappears. I wonder what's up?
  10. NAM General Discussion Thread

    dedgren - Wow. I wish my first post coulda been like that! Welcome to SimTropolis!
  11. I hear, Take that, you stupid monster! And THAT!
  12. NAM General Discussion Thread

    Pedestrian malls - Good work, Tropod!
  13. Operation Buffalo Wing: A Blizzard of BAT

    Coming together VERY NICELY!!!
  14. NAM General Discussion Thread

    I agree. Everyone working on this modd is to be commended. IMO: THEY DESERVE A STINKIN TRIXIE!!!!!!
  15. NAM General Discussion Thread

    WJ - Nice pic! A two-for-one bargain!!!
  16. NAM General Discussion Thread

    WJ - are you trying to convey something like Boston's Big Dig? That would be AWESOME to have in SC4!
  17. Traffic Signal Modd

    My suggestion for a left-turn signal: The Doghouse - a 5-lamp arrangement that can be used for either left or right turning lanes. Here's some rough art: R < Y Y < G G (Note: < Y / < G represent left turn arrows in those colors. R for Red, Y for Yellow, and G for Green)
  18. NAM General Discussion Thread

    Looking good, TGC! I like the logo you put together.
  19. NAM General Discussion Thread

    gambit529 - I hate it when that double posting thingy happens. Sucks, don't it? Anyhoo - great work coming out of here! I'd help if I knew how all this stuff works.
  20. NAM General Discussion Thread

    TGC - A couple other things: 1) can't wait to see the Y-int! 2) I'm 16, not 13. Good guess, though! LOL
  21. NAM General Discussion Thread

    TGC - I thought everyone was wondering when these would be ready! Oh well. I agree wholeheartedly with you - patience is a virtue. I will try to exercise more patience in the future. And - I DO plan on enjoying the progress. Now then - to my ratings of the stacks (given in bunnies): Elevated / Elevated: x 10 to the milionth power Ground / Ground: x 10 to the millionth power Elevated / Ground: x 10 to the millionth power Orthogonal means straight x diagonal, right? If so - those stacks will be SWEET! Great job, TGC! I can't wait for the next update. Your work brings a unforeseen touch of realism to SC4!
  22. STHL--SimTropolis Hockey League

    LET'S GO ICE BATS!!!!!!
  23. NAM General Discussion Thread

    I've been quoted! Yee-HAW!!! I was just thinking - if we can split these loops up, maybe we can make a trumpet interchange!
  24. Operation Buffalo Wing: A Blizzard of BAT

    You THINK this came out reasonably well? Don't doubt yourself - this looks AWESOME!
  25. NAM General Discussion Thread

    I was thinking about those cloverleaf loops . . . . . it would be cool and add a touch of realism to just add a ramp as needed.
×