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szmatty

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About szmatty

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  1. Euro Intersection With Stop Sign

    Sorry, the "eye candy" means that it works as a road intersection (every car stops at this piece, there is no priority). To be correct it is a transit-enabled lot and as Tarkus said it's not a recommended method for this. Transit-enabled lots are meant for stations, stops and parking lots. I already made a "network-enabled" version (removed the transit properties from the exemplar), but I haven't uploaded it yet.
  2. Euro Intersection With Stop Sign

    Sorry, i made a mistake during making the DAT. Well, I can make something similar with only texture modding, like changing the texture of the roadxRHW intersection. And there is the third solution:putting the lot with the intersection prop next to a roadxRHW intersection.(The size of the prop is 3x1)
  3. Euro Intersection With Stop Sign

    Updated: No dependencies! As well as the previous version it's working, but with a capacity of 1000. I'm working on the LH version. The final version will have modded paths with working priorities.
  4. BSC Texture Index

    I want to make different kind of roadxroad intersections working as roadxstreet intersections (only signs and painted ground) in the future and I want to chose the direction of it. For example there is my unfinished road intersection with stop signs on the stex. (edit) I only need a small range for a dozen of overlays and a couple of base textures. (edit2) Sorry, I've changed my mind, I'll replace(hide) the textures with custom (BAT) props, so I wont need the custom textures.
  5. Euro Intersection With Stop Sign

    If I get an IID range, I'll make better textures and other intersections as well. (with give away signs and etc.) There is a little problem with the traffic capacity, so I'll fix that too.
  6. BSC Texture Index

    I'd like to make some ploppable real-life painted European road and street intersections (with give-away and stop signs) without changing the old intersection textures. I'm requesting for an IID range for my little project please. I uploaded an example on the stex, but it needs a plop from another plugin and it's not so elegant.
  7. Euro Intersection With Stop Sign

    It's not my texture, I made another texture (both in bmp and fsh), but I don't know how can I use that. With the other texture it wont need the concrete bar from the SFBT tram station.
  8. Version 1.0

    1,784 Downloads

    This is my first lot. It's just an eye-candy ploppable roadxroad intersection without stoplights for the NAM Euro Textures mod. It's more realistic for rural areas and East-European regions. (You'll find it in the park menu in the game) NAM Euro Textures mod recomended. Dependencies:none It's not perfect (sometimes it looks like a plaza), but better than the previous one (second picture).
  9. Budapest with hills

    Dont be surprised if the picture is dark and you dont see anything on it
  10. Budapest with hills

    I think that this map is scaled because its not the whole Budapest. Ez nem az eg
  11. Budapest with hills

    ok you need terraformer: https://www.simtropolis.com/modding/index.cfm?p=details&id=391 but i dont know why 8bit better than 16bit :)
  12. Budapest Hungary

    Sorry, I've made one with hills :)
  13. Budapest with hills

    Version 1.0

    1,098 Downloads

    This is my first uploaded map. I study at a university, here in Budapest... sorry, I don't know what to write any other for description.
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