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0 Clean SlateAbout Kakaze
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Even if you do find a copy of SC3K, don't plan on running it in OS X. First, it's a Classic app, which means it requires OS 9 be installed on your machine - and if you're on an Intel Mac you're out of luck completely - and second, unless you're able to boot into OS 9, it barely runs in Classic to begin with.
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We pay for SC4; we don't pay for the modding tools. EA/Maxis didn't ever have to release them if they didn't want to.
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Nino: Without an Intel Mac you have no options for running the editors.
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Bootcamp is *not* an emulator. BootCamp, the software, is a GUI to a nondestructive partitioning tool available on Intel Macs and a collection of drivers for Mac specific hardware bundled in a package. You can install Windows on a Mac perfectly fine without BootCamp but BootCamp allows you to do it without formatting your drive and it gives you all the drivers needed to run Windows at it's full capacity. If SC4 isn't running well under Windows on a MacBook it's most likely the system RAM or the crap integrated graphics. To the OP: I suggest finding a bootable copy of Memtest and running that for a few hours to see if your memory is working right. If it is then it's most likely that SC4 doesn't play nicely with the integrated graphics, in which case you just have to remember to save often. I know it goes without saying but make sure you have the latest patches for SC4 as well, the latest patches for Windows, and the latest version of the BootCamp drivers. As far as memory use, I seem to remember when I was on Windows that SC4 used very little memory as well as the majority of the game is going to be dumped directly into video memory most likely. High CPU use is expected, however.
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The lot editor isn't going to run under Linux anymore than it'll run under OS X...especially not PPC linux. Simzebu: Please explain to me how it's Microsoft's fault that SC4 isn't running on Linux? It's running on Mac so it's not like anything in Windows has prevented SC4 from being ported. If you want to blame anyone blame Linux, first and foremost, and blame the industry second. It's amazing that any software runs on Linux half the time considering that no two distros are the same and the fact that Linux is a morass of tight and bloated code held together by spit and gum. To run even the simplest of programmes often requires one to download 50 dependencies - a system made much easier but no better by Package managers - not to mention that there are no standard APIs or system calls that can be used to reduce dependency issues and make software much more compatible across all versions of Linux. Windows and OS X include almost everything in their foundations that any software would ever need to use to run. In Linux almost all of that stuff has to be downloaded piecemeal and in some instances you might even have several pieces on your computer that do the exact same thing but in a different way and each one is used by a completely different piece of software. Not to mention that all of this stuff is going to be installed in about a million different places all over your machine. And unless you're never going to install anything beyond the preinstalled software and are only ever going to check email or surf the web, Linux is not user friendly.
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https://www.simtropolis.com/forum/messageview.cfm?catid=147&threadid=79378&enterthread=y
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X11 is on your install disc.
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Maxis is no more...it's there in name but it is a part of EA now and as such has to follow EA policies. EA does not develop for Mac.
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Apple is not unique in that area.
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You place them into your Documents/SimCity4/Plugins folder.
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That's because the Mac Port, one, sucks, and two, isn't Universal yet so it's not going to play very well on Intel Macs under OS X. Aspyr has said they're going to make it universal but when that happens only god knows for sure.
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Windows XP Home recognises the dual core chips just as well as Pro. What XP Home doesn't recognise is dual CPUs. One thing to take into consideration with the Mac Mini is that it uses integrated graphics. The graphics chip on the Mac Mini isn't able to do several important 3D operations in hardware and thus offloads it to the CPU which slows things down. Also, and this is the integrated part, the chip uses system memory instead of memory dedicated specifically for it. If you only have 512 megs of RAM in a Mini the graphics are gonna eat 60-80 megs of that RAM which, of course, reduces the ram you have open for software. Adding extra RAM with a Mini - or a MacBook as they're hardware identical - is greatly recommended. Now, if you're playing older games - SC4 shouldn't be too much of a stretch for the graphics on a Mini - or 2D games you'll be fine, for the most part, but you'll be hard pressed to play any of the newer 3D games without reducing the settings all the way down to their lowest. The Sims 2 will most likely fall into this category.
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Yeah, were the Bootcamp drivers installed correctly? The Catalyst drivers you can get directly from ATI but I've heard conflicting reports about them working on Macs. The Omega drivers I've heard work and can be found here: http://www.omegadrivers.net/ati/win2k_xp.php
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Are all your drivers installed correctly? Try using the Catalyst or Omega drivers for the video if the Apple drivers aren't working right.
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I don't know what to tell you, other then to install Windows on the computer, as I don't have an Intel Mac and can't test this for myself.
