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0 Clean SlateAbout Enigma_Man
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FIXED! What I did was re-do the power connection between the cities, not sure if that had an effect, I watched it for a few months without much of a change, so then I re-zoned one of my industrial areas with some 3x1 $r areas, and all of a sudden BAM, all of my 1x1 residentials filled-in really quickly... There are low-income 1x1 residentials, because I have tons of them now, it seems like it just took a few 3x1s to kick things off? oh well it works now Thanks for all your help.
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Thanks Pudding, I will try that. I had some 'funniness' when initially setting up the electricity neighbor deal (it didn't fit right in the residential map, so I deleted it) so maybe it isn't actually working correctly, even though there are no zots, and it says that buildings do have electricity. -Jesse
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Thanks for all your suggestions I will probably try to add some industry into the residential city, and also re-zone with larger than 1x1 squares, and see if I can get the ball rolling. I like the idea of specialized cities, but yeah flipping back-and-forth between regions is annoying
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Ok, here's a couple close-up shots of stuff, the residential city has the query-tool results from the power line, the industrial city has the query-tool results from the connecting road. http://cantarafamily.net/images/sc_3.jpg http://cantarafamily.net/images/sc_4.jpg Thanks guys for all your help 'n stuff I'm just trying to figure out what I've got wrong here. -Jesse
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I have a couple of screenshots to show what everything is: http://cantarafamily.net/images/sc_1.jpg http://cantarafamily.net/images/sc_2.jpg I have a big avenue connection going off the south end of the residential city to the north end of the industrial city. There's a school, hospital. Anybody spot what I'm doing wrong? -Jesse
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Yes, I have been misusing region/city, my mistake on the terminology . I'm trying to create different cities in a region that have different functions, like one city is a residential, one is an industrial, and after 33 years of game-time there is still very little build-up of buildings in either city. There is one avenue road connection between them, but that's it. I updated my original post with the correct terminology. I'm still having the issue though -Jesse
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There is only one avenue connection between the regions, that's it. -Jesse
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I'm talking about having one entire region for residential, and one separate region for industrial. I believe you can do this, as shown in the omnibus article, however it doesn't seem to be working correctly for me, or I'm missing something important. -Jesse
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Heya Folks, my first post here. I've been playing SC4 a little bit, have a good one-city game going on, 150k people in it after maybe 20 or so game-years. I discovered this awesome forum, and read about setting up different regions for different uses. https://www.simtropolis.com/forum/messageview.cfm?catid=146&threadid=78505&enterthread=y That was the exact thread I read about it (in the omnibus, titled "making money the easy way"). Well anyway, I set up one city as residential only, and a city right next to it as industry. I just can't seem to get anybody to move into either city. I have it set up almost exactly like the author of the omnibus does, and it's been 33 game-years, and there are less than 1000 people in my residential city. At first, I wondered if a huge disparity in game-years between cities made a difference (30 in the residential, 20 in the industrial), so I let the industrial city "catch up" but no difference... it just seems like nobody will move into either city Right before I started this city, I installed the "NAM" with all the plugin options and "perfect pathfinding" selected. I also installed the patch from EA/Maxis before putting in the NAM plugin. Any issues because of those? Thanks, -Jesse
