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maximus1284

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About maximus1284

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  1. freight stations, train tracks

    alright, I think I understand freight better now, but how would I know that I need a freight station? traffic?
  2. agriculture/region help

    what does WRT mean? interesting model dgrid...what do you do about health, education, safety, and jobs in the R tiles - provide best possible? do your R-tile residents commute out of the city/use the rail to find jobs or do you mix up some C$/C$$ and dirty-I/I-M for local jobs? I'm still curious about what population sizes to aim for my tiny/medium ag towns. right now I've got 2,000 for a tiny and 5,000 for a medium...just messing around a bit today, I got a medium Ag town up to like 27,000...but then a lot of the farms went vacant, lol I think I've been making my cities too self-relient, even my Ag cities...I don't know if thats a bad thing, but I'll try changing it up a bit and do a little bit more specialization in some tiles
  3. agriculture/region help

    thanks guys, before coming to this forum I never experimented much with regions, so this setting up a region well is kind of new to me. maybe I'll try to change up some of my feeder towns...currently the plan is to have 1 large city surrounded by some small/medium towns, but maybe I'll try to expand out a bit more. for the tiny squares, I can't see much use of them except for little farm towns though. for farm towns, what might be an optimal population size? I guess whatever I can support before sims complain about jobs? dgrid, are you referring to passenger rail? and for your suburbs, do you suggest mixing up I-M and C$$$, and maybe just having a moderate education? or do I want to go for I-HT? for my large city, I assume I'll want to go for I-HT
  4. agriculture/region help

    this is kind of a follow up to the last post I made here's an interesting test I did...I haven't begun building my large city yet, but in my Ag feeder town that has poor education, good health & water, and a so-so safety rating, I decided to put a freight rail in just to see if it would be used...well, nobody used it. this city had a lot of neighborhood connections. so I demolished all neighbohood connections with the exception of maybe 1-2 that were in residential areas. an interesting thing happened...my freight rail began to be used as expected, but a huge amount of my population became jobless. now despite awful education, good health & water, so-so safety, this town has actually had a good amount of mid and high wealth Rs and Cs. this doesn't answer all my questions from my most recent post, but it would appear to show that Sims DO commute to jobs. and although this town has poor education, I also believe that gradually introducing education into an Ag town isn't bad as long as you can afford it...but maybe there is a reason I might want to keep those sims dumb? I dunno. maybe someone can explain this better, and maybe check out some of my questions from my previous post. thanks!
  5. freight stations, train tracks

    so building my industry on the edge of the map with neighborhood connections could work fine? and at what point do I know I need a freight station? would the traffic get really bad?
  6. agriculture/region help

    interesting...thanks for the input guys I believe I've read elsewhere that Sims actually will commute to a different city for a job, is this true? and would it be effective to have lots of medium industry around a large city where I could focus more on R, C, and I-HT? how should I handle education in my feeder towns? in my first post I mention how 2 of these feeder towns are Ag, and the other is I-M, all 3 with C as demand needs. I've tried to accomodate all my civs needs, and I've got quite a few wealthy Rs and Cs now. In fact, I'd say educating my sims helped me to begin making a positive income. Should I be keeping these feeder towns without education, health, police, and water? If I do educate them, will these sims commute to my large city for jobs? or could it work the opposite way?
  7. freight stations, train tracks

    interesting...I think I read this in another post, is it better to have the freight go through my commercial zones before leaving the city? or does that not matter at all? I'm still a little confused...if trains move freight off the map and roads do too, then why not just build lots of neighborhood connections? on a small/medium map, this seems like it could work fine...could it work for large maps too? is there an approximate population size where I might need to build my first freight station? why do I need it and how do I know I need a freight station? btw, my industry is on the edge of the map, if that makes a difference
  8. freight stations, train tracks

    thanks for the response, but why was this topic moved? so its ok to have passenger trains and freight trains connected to the same tracks? btw, I don't have the rush hour expansion yet, and I'm not using any mods
  9. I started building up a new region with 1 small farm community, 1 medium farm community, and 1 medium industrial community around a large city tile that will eventually be the main city for this region. In the 3 cities I've built I'm also building residential and commercial as needed, in fact in the medium farming city I've got the farmers market and the state fair. My 2 medium cities are about 5,000 people and the small one is about 2,000. My 2 medium cities are fairly well educated as well. is this a good strategy if I want to build a large city? should I avoid commercial or medium/high industrial and education in these "feeder" cities? I've actually found it to work well to slowly educate my population so that I get high wealth houses and commercial zones - it brings in more tax money. My situation is that 2 of these 3 cities are competely zoned, while the 3rd is near it. My RCI indicates that Ag and R$ demand is still really high despite 2 of these cities being all farm for industry, and they are all connected. I expect my R$ to be high, especially since I'm building up my small/medium tiles to support a large city. but why is my Ag demand so high? For the most part, my people are fairly well educated, and I already have tons of Ag. Should I have kept the populations smaller (or dumber)? Should I connect Freight tracks and stations?
  10. this is probably a question that has been asked a million times, but what is the best way to place freight stations and train tracks for industry? I read the omnibus, and that helped a little, but I guess I'd like a little more help and maybe some pics. Do I want to place freight stations at the beginning AND end of the routes? I don't know...and is it ok to connect freight tracks to public transportation tracks?
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