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Content Count
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0 Clean SlateAbout Kokopelli
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Rank
Sophomore
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Very nicely done. I really like your style.
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Y'all also know that if you just hit escape when the music starts right after "EA Games" it skips the intro.
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I really like this city. Your style is very realistic. Keep up the good work.
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Great CJ! I love your desert. What terrain mod are you using? My desert terrain goes green at water level. You have sand righ down to water level. How'd you do that?
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This is looking great with the trees!
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Capporth City - NOW @ SC4DEVOTION (link: http://sc4devotion.com/forums/index.php?topic=1247.0)
Kokopelli replied to bat's topic in SC4 City Journals
Sorry I have not been back for a while. Your animations are great. I also like your residential areas with the walking trails. -
Congratulations on another Trixie. I realized I had never posted to your CJ and you were one of the regular visitors to mine. I really enjoy your mountains. With all those waterfalls and trees, it is about as opposite from my desert CJ as you can get. Keep up the good work. See ya.
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Congratulations on the Trixie. The region is awsome. I am looking forward to watching the development. This is the one CJ I really look forward to reading every day. There is always something interesting going on. Especially the Alaskan eye candy.
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Show us your favorite skyline
Kokopelli replied to Wlvrn567's topic in Architecture & Urban Planning
There are many outstanding skylines all over the world. Houston, Sydney and Chicago are some of my favorites. But, in my opinion, this may be one of the most beautiful pictures ever photograped, by one of the greatest--Ansel Admes. Moonrise at Hernandez, New Mexico 1941 -
This is outstanding!!!
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This is looking great. I like that winding little Fox River.
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Looks good! Keep it coming.
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After seeing the region shots, I kind of agree with Shadow_Assassin, the mountains look too "spiky". In the closeups, however, they didn't look as malformed. Not that there aren't spiky montains, maybe there are too many of them together. Because of the compression of scale in SC I have always thought that many of the mountains were unrealistic. In your case, with this this huge region, you don't have to compress the scale to go from river bottom to mountain top. I also think the other problem is that we only have sea level water. As I remember in SC2000 God Mode you could plop water in a mountain area and it would follow the contour to the sea to make a river. I don't mean to be too critical. I think this huge region is great and I can hardly wait to see where this whole thing goes. I'm looking forward to more
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Jacky, this is great stuff. I like those farms in the middle of the woods.
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This is one of the best CJ's on the forum. Keep it going. I can't get enough.
