Jump to content

_Enzo_

Member
  • Content Count

    14
  • Joined

  • Last Visited

    A long, long time ago...

Everything posted by _Enzo_

  1. ok, thanks. catch it. this tool is really really great
  2. hi, I'm using SC4TF NHP 1.1 and for some reason the map in the main window is entirely black, height is 290m. if I raise terrain then i see green color as i used to see in older release. If I lower terrain I see blue for water. This happen when i create a new region, existing region works fine. any idea ? thanks for this great tools, vraiment top
  3. Anduin Valley Revisited

    Hello, I'm still reading your wonderfull CJ, the more I see, the more I believe you have a kind of gift, all seems so realist. one question : from where did you found this stairs http://img156.imageshack.us/img156/4567/stair4eo.jpg ? i've search on the stex without success. thanks
  4. The Tropics of Haalu

    never mind for plopable water, i think i've had the answer by myself, sorry. btw, what is these 6 lanes highway you're speaking in page 8, I guess ?
  5. The Tropics of Haalu

    bravo. this is really great ! it's a pleasure to see the way you build your region and with real distance between town. are you using Jeronij Plopable water for your river ? it doesn't have the same look that the one you've done while terraforming. great job
  6. Show us your Region!

    argh ! 64x32, 100x125 what kind of computer do you have guys ? BTW, do you terraform with in-game tools or do you use some mod ? thanks for sharing the view of your region really great.
  7. Show us your Region!

    wow ! these are really greats regions views. serious work over there... Dusktrooper, Battlecat, ThePeoplePersons could you tell what is the size of your region in term of pixel for instance in config.bmp ? they seems very very big. Mambomumba, your config.bmp is 32x32 isn't ? I've thought we have to stay under 16x16 in config.bmp. thx
  8. Anduin Valley Revisited

    many thanks for your warm welcome ! ah hem ! did I say it was awesome ? I've now read/watch 15 pages, it's quite simple I've stop playing and just read your CJ. I've got a question for you : when you begin your city or a neigbour (quartier en francais, je ne suis pas sur du mot en anglais) do you have a master plan in mind at the start or does it comes like that ? All seems so fluid and realist, it's ... amazing.
  9. Anduin Valley Revisited

    Hello, I'm quite new to Simtropolis, even if I've been playing Simcity since the very first one. I must say, Darmok, that you must have been hit by the grace of the Noldo. I've just read the first seven page of your CJ, and what you've achieved is simply brilliant. This is Gondor's golden age ! The way you stick to the geography of your region is genius, it looks like Jeronij method. Un véritable batisseur des temps anciens du Gondor My hat is down for you Sir.
  10. BTW, do you know if there is a way to find Marrast's lots ? I can't find them anywhere, this is disapointing.
  11. hi, I think it is Pegasus seawalls something ... try search PEG in STEX
  12. Simtropia

    Muchas gracias amigo
  13. Simtropia

    Hi, I'm reading this thread for a while now, and I must say I'm completely astonished by the amount of work provided here and the more than beautifull result. Sorry, but English isn't my first language and I may lack some words. this is simply amazing. may be one of you have the answer to the above, I would like to create some kind of ponds like the one we see on page 10, I guess, and I'm a bit lost with which lots/mod to use ? I've already found the plobable water but i guess i need one PEG mod to reproduce the water flower around the pond and also the rock. can someone give me some hints ? thanks
×