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sidnitzerglobin

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About sidnitzerglobin

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  1. The problem with adding new servers

    Totally depends on the game. In my experience most of them at least offer the ability to migrate servers. I'm having the same problem finding my regions/cities. Some kind of a "My Cities" listing in launcher would be really nice.
  2. Workers and Tourists

    I totally agree that from what I've seen so far the game seems to have a lot of potential (and even more so if we got even incrementally larger individual city maps to work w/ down the road). Unfortunately, the core mechanic for this iteration seems to be borked as all inter-city connections have been non-functional for me so far in the two regions I've set up neighboring cities in. Sounds like it's kind of working for some so I'm inclined to think it's a server sync issue, but???
  3. The problem with adding new servers

    So we can play w/ each region? Each region you start takes a save slot so I don't think it would take me long to fill up 10, assuming stuff gets fixed soon and I don't just give up on the game entirely...
  4. workers and region play?

    EA booted you because you were on for 4 hours. Dunno about that. Once I've finally gotten connected to a server and successfully loaded a region and a city I've had no issues playing for 6-10 hours straight on launch night and last night (couldn't get connected at all on Wednesday night). I'm having similar issues w/ intra-region play on a private and entirely single player region though. Utilities trading seems to be completely broken, which given the initimate confines of each individual "city" map makes the game pretty shallow. In the region I started playing last night (the Archipelago one) I've got two cities right next to each other, one intended to be a residential/commercial center and the other heavy into coal mining, industrial, and utilities. Despite having 10x the need in surplus of each utility it still shows as no resource available when attempting to sell/buy any utilities from the region map w/ either the industry/utility city or neighboring residential/commercial city loaded. I'm actually pretty eager to explore the more interconencted gameplay approach but w/o trading/commuting working between the "cities" it's pretty much a non-starter...
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