Contributor/author(s): David Worsley (Duvad)
The following is a listing of zones and their desirability factors. If too many of these factors are opposing the desired factor, there is a lower chance of higher-wealth development, or any development at all.
Residential Desirability:
- Air Pollution-low
- Crime-low
- Education-high
- Garbage-low
- Healthcare-high
- Land Value
- Residential YIMBY/NIMBY effects
- Radiation-none
- Commute time-short
Commercial Desirability
Commercial Service:
- Air Pollution-low
- Crime-low
- Garbage-low
- Land Value-high
- Distance to Commercial Office-small
- Distance to Residential-small
- Radiation-none
- Traffic Volume-high
- Commercial YIMBY/NIMBY effects
Commercial Office:
- Air Pollution-low
- Crime-low
- Garbage-low
- Land Value
- Distance to other Commercial Office
- Radiation-none
- Traffic Volume-high
- Commercial YIMBY/NIMBY effects
Industrial Desirability
Agriculture:
- Air Pollution-low
- Crime-low
- Garbage-low
- Land Value-low
- Traffic Volume-low
- Freight Trip Length-short
- Slope-flat, small hills
Dirty Industry:
- Crime-low
- Garbage-low
- Land Value-low
- Radiation-none
- Slope-flat
- Freight Trip Length-short
Manufacturing Industry:
- Air Pollution-medium/low
- Crime-low
- Land Value-moderate
- Garbage-low
- Radiation-low
- Slope-flat
- Freight Trip Length-short
High Tech Industry:
- Air Pollution-low
- Crime-low
- Land Value-high
- Freight Trip Length-short
- Residential YIMBY/NIMBY effects
- Slope-flat
See also
Mid-game tips
Ways to increase environmental rating, and convert to high-tech industry.
How To Get Wealthy Cities
Make a bigger difference, TREES.



There are no comments to display.
Sign In or register to comment...
To comment in reply, you must be a community member
Sign In
Already have an account? Sign in here.
Sign In NowCreate an Account
Sign up to join our friendly community. It's easy!
Register a New Account