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    catty-cb

    Variation on a cloverleaf in SimCity 3000

    Contributor/author(s): Tony Padgett

    I thought I would try a little variation on Cody Goodman's cloverleaf highway interchange system (see related article below) to get some smoother curves. This interchange is really only good if you have a large city and plenty of room to spare. Cody's cloverleaf is a 14x14 grid. Mine is 24x24.

    I started by closing off a 24x24 grid by using a road. Then I put down 4 strips of highway, one on each side in the middle (see photo), each one being 14 tiles long. This left a space of 5 tiles on each end.

     

    clover_new.jpg.6d55b01894f3f46275e9837fe0f0ce41.jpg
       

    clover_setup01.jpg.263f093046fc21dc5af2750841639e05.jpgclover_setup02.jpg.73323dd3c2b5fda435f7624bcd1db80d.jpg

    I then pulled the highway from one corner to another to get a smooth long curve. To me this is much more realistic. Once I had the curves done I ran a section of highway down the middle of each end and put it onramps at every connecting point. I then added a curving road around it with some more onramps making it a full interchange system. Hope you like it.

    See also
    bullet_2pnt_text.gifHighway interchange: cloverleaf
    bullet_2pnt_text.gifYet more cloverleafs
    bullet_2pnt_text.gifHighway traffic-circle interchange
    bullet_2pnt_text.gifHighway interchange: yet another


      Edited by catty-cb  



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