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    catty-cb

    Building an efficient Water System in SimCity 2000

    Contributor/author(s): Wren Weburg

    For those of you that insist of maintaining a fully watered city, and I am one of them, there is a method that greatly increases a pump's efficiency. This is done by placing a drop of water adjacent to the pump. Each drop of water added to the pump's 8 sides is like adding a whole other pump, if not better. What, then, is the best way to make use of this trick? Well, many players have come up with a specific pattern of pumps and water tiles, but the most efficient pattern is one where the number of pumps roughly equals the number of water tiles. I have yet to see a pattern than can pump more water in the same amount of space than the one detailed below.

     wpatter2.gif.e042dc05fe9940d058341b32dbdbe3c6.gifwpattern.gif.8ffddcd8c772f984201c2b21ab17eb92.gif
    2D overhead view Actual screen shot

    Note that the middle strip of pumps in the 2D overhead view have 6 tiles of water servicing them. When actually laying this pattern down, the length and width can be virtually any size to suit the needs of a city.

    This pattern has been tested side-by-side with virtually every other possible pattern, and consistently pumps 33% more water than others. Note that only fresh water will increase a pump's productivity. Salt water will not, although salt water is required for desalinization plants.

    See also
    bullet_2pnt_text.gifEfficient Power & Water method

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