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rfbranch

User-Made vehicles affecting lots?

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Hello all, I'm new to the forums here (but a long time lurker)and I seem to be having a problem with mode files. I've installed countless user created modifications, but all of the sudden I saw some adverse effects that I hadn't before.

    My city seemed very bare, and upon closer inspection I found that many lots were simply bare of any accessories (these are props I assume?). What made me realize what the prob was my usedcar commercial zone....there were NO CARS!!!

    Well, I quit out, removed all my car skins from the plugin folder (should have done it one at a time, I know) reloaded the game and now all my props are loading into tiles. The residential zones have swingsets in the backyards, commercial buildings have parking lots AND cars in them etc...

    I was just curious to know if anyone else was having/had this problem and if they knew what the in-game conflict was.

    Thanks in advance for your assistance.

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    Posted:
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    Welcome to Simtropolis lurker. 10.gif Your correct in assuming that you were having a conflict between mods.  When you installing new mods, bats or lots it is helpful to do so one at a time.  Play a little between each one to ensure that it is not causing any problems or conflicts before you install the next one.  You'll catch any problems immediately and know which one is the culprit.  Not all of them play nice together.

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  • Original Poster
  • Posted:
    Last Online: A long, long time ago... 
     

    Hmm....thanks for the help. So I take it my only recourse is to add the vehicles back one at a time and see where the conflict arises?

    Okay, I will give it a shot....thanks for the help!

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