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Grayham

Commute times to neighbouring cities

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    I've just done the Dat packer thing. How long (in game time) should it take for the fix to work and how will I know when?

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    I've just done the Dat packer thing. How long (in game time) should it take for the fix to work and how will I know when?

     

    Depends on your processor speed, on my old Pentium 4 I had to let the game run an in-game month or two and pause for a while so the route to neighboring cities got recalculated. On the new i3 all I have to do is run the game in rinho speed a month or two.

     

     

    One other thing that may be causing your problems is when you transform an avenue into a highway or use the avenue itself to do a neighbor connection without allowing a return path for sims working on the buildings along the last block of the avenue. The game keeps seeing free jobs and building houses for those jobs, the sims on those houses try to get the job but they find no way to go and get back home, so the houses get the no job briefcase and abandond. And the cycle repeats.

     

    Adding a normal road cross on the avenue just before it converts to highway or leaves town allows a return path and then the cycle breaks. (Let's see if I can get an image here...)

     

    zSJrF4a.jpg

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  • Original Poster
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    Depends on your processor speed, on my old Pentium 4 I had to let the game run an in-game month or two and pause for a while 

     

    So you have to pause? How long for?

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    The main thing to understand about avenues is that you need turnarounds every eight grids or less to allow traffic to avoid returning to the last intersection when all it wants is to turn left across the avenue.


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  • Original Poster
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    I don't think the HT fix has worked because even after more than a year of game time, the numbers leaving the city are more or less still the same. And I've tried pausing.

     

    Actually, maybe it's because I haven't put the z_IH_census_10_78_12.dat file in the plugins folder (the instructions on the other thread didn't specify this) I'll do it now and see if that works.

     

    EDIT: No that hasn't worked either (after 1 year and pausing)

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    The main thing to understand about avenues is that you need turnarounds every eight grids or less to allow traffic to avoid returning to the last intersection when all it wants is to turn left across the avenue.

     

    That's the purpose of the TLA-5: to allow that exact turn path across the median.

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