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Leowezy

Issue with streets after installing Akar (II)

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Hello,

 

First of all, I'm sorry if this appears to be a repost; I posted this issue in the wrong sub forum in the beginning, so it was moved by the mods; but now it seems it has disappeared from that sub completely. Also my observation slightly changed. 

 

I'm really hoping you can help me with this one;

I've installed Akar and some other mods yesterday, and did my best to check whether they are all compatible with each other. 

The game worked very well, and I was able to use all features as exspected. So I built a city using a mixture of normal and UDoN roads, saved the city and quit.

When I resumed and loaded the game, the streets had changed; 

a) most were rendered as they were regional roads; trees are standing right on the road etc.

b) I cannot delete the corrupted road or build new roads on top of them, nor add new buildings on them. Although building new roads in general works.

c) I can still delete the old buildings plopped at the streets. 

This ONLY happened to the streets built from the original "streets" menue (the first from the left). All roads from the menue with the UdoN street as a symbol seem to work fine. Also, resuming the savegame again, or starting a new City or region doesn't help either, the streets are corrupted afer the first time resuming the city.

 

Has anybody else encountered the problem or knows a solution? I'll attach screens of my data folders.

 

cheers and thanks (and apologies for my weird English...)

 

Leo

 

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