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Prophet42

Change Building Wealth - Did I do it right?

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Ok, so I've just started dabbling in Modding.  I downloaded a low wealth (R$), low density residential building from the STEX.  I decided that it more suited a medium wealth (R$$) building so I made the following changes to the .DESC and .LOT files.  My question is did I make the right changes? Did I miss something?  I guess I'm just looking for confirmation/suggestions on the changes I made.  I used iLive's reader and the SC4 PIM extended programs.

 

In the .DESC exemplar file I made the following changes:

 

For Wealth - Changed 0x01 value to 0x02

For Capacity Satisfied - Added values 0x00001020 and 0x0000000D

For Occupant Types - added value 0x00001020

For Occupant Groups - Changed value 0x000011010 to 0x000011020

 

In the .LOT exemplar file I made the following change:

 

For LotConfigPropertyWealthTypes - Added value 0x02 (List 0x01,0x02)

 

 

Once I made the above changes in the Reader, I loaded the files into the SC4 PIM Extendend program and did a 'Recompute properties as medium wealth'.  I'm not sure if that step was necessary.

 

Anyway, thanks in advance for any tips, suggestions, advice. :golly:

 


9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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Well I think you made all the necessary changes to convert the building wealth, but it was a bit redundant to recompute properties with PIM... It probably modified capacity satisfied and pollution/electricity/water values a bit but you had the conversion already done...

 

Personally, when I want to convert the building wealth (or change its type) I do the following:

-put the file containing the model directly in the plugins folder (no subfolder)

-fire PIM

-drag the model to the desired category (in your example,R$$); this will create the desc (building exemplar)

-recompute properties as R$$ with your personal estimate of the filling degree of the LOD (by default its 0.5 -> 50%)

-save the desc to save the modification

-create a growable lot. Note that you can't change the lot size; the growth stage can only be modified by 1 level max (up or down)

-open the old lot file with reader and copy all the "LotConfigPropertyLotObjectData" properties bare the one that starts by 0x00000000 (it's the building)

-openthe newly created lot file and delete all properties bare the one that starts by 0x00000000, then paste the properties you copied before

-if the lot size is different, you'll have to edit the property so it matches lot size of the old lot

-right click anywhere on right pane and choose reindex lot config

-save the lot and exit, you're done.

 

This technique might look long and tedious but in reality it isn't, with a bit of practice it doesn't take more than 1 minute to make all the changes.

 

Hope this helps, if you have other questions don't hesitate!

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  • Original Poster
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    Thanks Magneto!!.  Your help is appreciated.  I will try your technique next time I need to change a buildings wealth.


    9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

    The sun is the same in a relative way, but you're older.  Shorter of breath, and one day closer to death."

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