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ClayGuthrie

Connecting cities and towns

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Hello,

This is my first post, so nice to meet you all.

1. When i a connecting different cities on a region, do i have to make sure that both sides of the roadway connect at the same tile? For example, if i am running rails to a city that is to my left on the region, and my rail exits the first city on the 17th tile from the bottom left side, does it have to connect to the 17th tile from the bottom right corner on the second city? Or just any tile along that side?

2. If i run rails along the side of an industrial complex, do i have to have a freight depot? Or will it work just by the tracks touching the industrial zone?

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If the roads between cities aren't connected, then goods, commuters, etc won't be able to use them but automa will still travel them. As for the rail, you need stations for the sims to use them in any way. Hope this helps.

-Alex

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If you have rail going through an industrial center. It would be a good idea to build a freight station on that rail line. You don't have to. But you should because it will help alleviate freight truck road traffic through your other connections and through town, giving more room for commuters and reducing commute time and pollution. Therefore your Sims will be happier, and your mayor rating will be higher. But the rail the freight station is placed on has to end up in a connection.

You don't need to count tiles unless you're building a precision built fabricated city. When you make a connection from one city, the connection will appear in the neighboring city when you load it.

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Industries which back onto a rail track will use that to export their goods, all others need a freight station, so it is a good idea to have a couple of them around within your industrial area and they must all be connected to rail. As Topgun232 has mentioned the benefits are enormous in terms of taking traffic of city connections.

In terms of doing the connection drag your road, rail, whatever to the end, accept the connection, pays your money and on loading the adjacent city you will find the connection there. Just be mindful that the connection does not care what is on the other side and I have forgotten about that and I when I loaded the city find that I now had an concrete highway connection but it had just demolished a nice housing development for the first few tiles. So when working within developed cities it is a good idea to do the tile count check to make sure you are going to enter a green fields site.

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Industries which back onto a rail track will use that to export their goods, all others need a freight station, so it is a good idea to have a couple of them around within your industrial area and they must all be connected to rail. As Topgun232 has mentioned the benefits are enormous in terms of taking traffic of city connections.

In terms of doing the connection drag your road, rail, whatever to the end, accept the connection, pays your money and on loading the adjacent city you will find the connection there. Just be mindful that the connection does not care what is on the other side and I have forgotten about that and I when I loaded the city find that I now had an concrete highway connection but it had just demolished a nice housing development for the first few tiles. So when working within developed cities it is a good idea to do the tile count check to make sure you are going to enter a green fields site.

Here is an example of laying out industry with rail, then passing rail out of the city.

SandboxExample.jpg

This is a sandbox prototype, and nothing fancy. Notice the freight station on the main line going out.


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  • Original Poster
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    Thanks Moose. That is what i ended up going with pretty much.

    BTW, what is the point of the station being located where it is? Only the main line can use it?

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    Thanks Moose. That is what i ended up going with pretty much.

    BTW, what is the point of the station being located where it is? Only the main line can use it?

    For this scenario, only one station is needed because anything not loaded on factory sidings will go there by freight truck. Not all plants are guaranteed a track-side spot.


    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

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    The Moose is right. Just make sure that the station is connected to the rails on one side and the road/street on the other. The lot will place itself automatically into the right position when plopped.

    mrb


    "I love long walks, especially when they are taken by people who annoy me." I say what I think, and not what you want to hear most of the time!

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  • Original Poster
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    Thanks Moose and bison, i didn't think about that. Good call!

    And to topgun, i realized what you meant about destroying buildings on the adjoining map. I guess if i had looked at the other map before asking about it, i would have seen that there was a piece of my connected rail/road on the second map. Thanks to everyone who helped.

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