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littlewhitebutterfly

Custom textures not showing up

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    I just made 5 base textures on a new dat file, using the IDs range I was assigned. They all show up correctly in the Lot Editor, and I used them to make 5 new lots. However, only one of them, the first, shows up correctly also in the game. When I plop the other lots they just replicate this one texture. How weird!
    To give you more detail, these are the instances I used:

    0xF6B00000 this one works
    0xF6B00005
    0xF6B00010
    0xF6B00015
    0xF6B00020

    Any clues as to what I'm doing wrong? Hope somebody will reply, as I seem to ask all unanswerable questions lately. Thank you!

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    Never mind, I found out what the problem was.

    Hey littlewhitebutterfly, I'm the having same problem right now. Can you tell how to fix it?? Please and thank you!!!

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    Never mind, I found out what the problem was.

    Hey littlewhitebutterfly, I'm the having same problem right now. Can you tell how to fix it?? Please and thank you!!!

    I found out how to fix this problem. Try to look on your texture instance id and you will see that the 5th digit is 0. The 5th digit is the wealth digit. All textures need a wealth digit, even though the texture doesn't really go into any wealth. If you experiencing this, the fix is change the 0 to 4 so that the texture will show up.

    For further information, go to:

    https://sc4devotion.com/forums/index.php?topic=8181.0

    https://sc4devotion.com/forums/index.php?topic=9.0

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